target_sources(SeeleEngine PRIVATE EngineTypes.h MinimalEngine.h MinimalEngine.cpp ThreadPool.h ThreadPool.cpp main.cpp) add_subdirectory(Asset/) add_subdirectory(Containers/) add_subdirectory(Graphics/) add_subdirectory(Material/) add_subdirectory(Math/) add_subdirectory(Scene/) add_subdirectory(UI/) add_subdirectory(Window/)