#include "TextureLoader.h" #include "Asset/TextureAsset.h" #include "Graphics/Graphics.h" #include "Asset/AssetRegistry.h" #include "Graphics/Vulkan/Enums.h" #define STB_IMAGE_IMPLEMENTATION #include #define STB_IMAGE_WRITE_IMPLEMENTATION #include #include "ktx.h" using namespace Seele; TextureLoader::TextureLoader(Gfx::PGraphics graphics) : graphics(graphics) { OTextureAsset placeholder = new TextureAsset(); placeholderAsset = placeholder; import(TextureImportArgs{ .filePath = std::filesystem::absolute("./textures/placeholder.png"), .importPath = "", }, placeholderAsset); AssetRegistry::get().assetRoot->textures[""] = std::move(placeholder); } TextureLoader::~TextureLoader() { } void TextureLoader::importAsset(TextureImportArgs args) { std::filesystem::path assetPath = args.filePath.filename(); assetPath.replace_extension("asset"); OTextureAsset asset = new TextureAsset(args.importPath, assetPath.stem().string()); PTextureAsset ref = asset; asset->setStatus(Asset::Status::Loading); AssetRegistry::get().registerTexture(std::move(asset)); import(args, ref); } PTextureAsset TextureLoader::getPlaceholderTexture() { return placeholderAsset; } void TextureLoader::import(TextureImportArgs args, PTextureAsset textureAsset) { int totalWidth, totalHeight, n; unsigned char* data = stbi_load(args.filePath.string().c_str(), &totalWidth, &totalHeight, &n, 4); ktxTexture2* kTexture; ktxTextureCreateInfo createInfo; createInfo.vkFormat = VK_FORMAT_R8G8B8A8_UNORM; createInfo.baseDepth = 1; createInfo.numLevels = 1; createInfo.numLayers = 1; createInfo.isArray = false; createInfo.generateMipmaps = false; if (args.type == TextureImportType::TEXTURE_CUBEMAP) { uint32 faceWidth = totalWidth / 4; uint32 faceHeight = totalHeight / 3; // Cube map createInfo.baseWidth = totalWidth / 4; createInfo.baseHeight = totalHeight / 3; createInfo.numFaces = 6; createInfo.numDimensions = 2; ktxTexture2_Create(&createInfo, KTX_TEXTURE_CREATE_ALLOC_STORAGE, &kTexture); auto loadCubeFace = [&kTexture, &faceWidth, &totalWidth, &data](int xPos, int yPos, int faceName) { std::vector vec(faceWidth * faceWidth * 4); for (int y = 0; y < faceWidth; ++y) { for (int x = 0; x < faceWidth; ++x) { int imgX = x + (xPos * faceWidth); int imgY = y + (yPos * faceWidth); std::memcpy(&vec[(x + (faceWidth * y)) * 4], &data[(imgX + (totalWidth * imgY)) * 4], 4); } } ktxTexture_SetImageFromMemory(ktxTexture(kTexture), 0, 0, faceName, vec.data(), vec.size()); }; loadCubeFace(2, 1, 0); // +X loadCubeFace(0, 1, 1); // -X loadCubeFace(1, 0, 2); // +Y loadCubeFace(1, 2, 3); // -Y loadCubeFace(1, 1, 4); // +Z loadCubeFace(3, 1, 5); // -Z } else { createInfo.baseWidth = totalWidth; createInfo.baseHeight = totalHeight; createInfo.numFaces = 1; createInfo.numDimensions = 1 + (totalHeight > 1); ktxTexture2_Create(&createInfo, KTX_TEXTURE_CREATE_ALLOC_STORAGE, &kTexture); ktxTexture_SetImageFromMemory(ktxTexture(kTexture), 0, 0, 0, data, totalWidth * totalHeight * 4 * sizeof(unsigned char)); } std::cout << "starting compression of " << textureAsset->getAssetIdentifier() << std::endl; ktxBasisParams params2 = { .structSize = sizeof(ktxBasisParams), .uastc = false, .threadCount = std::thread::hardware_concurrency(), .compressionLevel = 5, .qualityLevel = 0, }; ktx_error_code_e error = ktxTexture2_CompressBasisEx(kTexture, ¶ms2); assert(error == KTX_SUCCESS); ktx_uint8_t* dest; ktx_size_t size; ktxTexture_WriteToMemory(ktxTexture(kTexture), &dest, &size); Array memory(size); std::memcpy(memory.data(), dest, size); free(dest); stbi_image_free(data); ArchiveBuffer temp(graphics); Serialization::save(temp, memory); temp.rewind(); textureAsset->load(temp); if (textureAsset->getName().empty()) { return; } auto stream = AssetRegistry::createWriteStream((std::filesystem::path(textureAsset->folderPath) / textureAsset->getName()).replace_extension("asset").string(), std::ios::binary); ArchiveBuffer archive; Serialization::save(archive, TextureAsset::IDENTIFIER); Serialization::save(archive, textureAsset->getName()); Serialization::save(archive, textureAsset->getFolderPath()); Serialization::save(archive, memory); archive.writeToStream(stream); ////co_return; }