#include "Initializer.h" #include "Descriptor.h" using namespace Seele; using namespace Seele::Gfx; LegacyPipelineCreateInfo::LegacyPipelineCreateInfo() : topology(Gfx::SE_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST) , multisampleState(MultisampleState{ .samples = 1, }) , rasterizationState(RasterizationState{ .polygonMode = Gfx::SE_POLYGON_MODE_FILL, .cullMode = Gfx::SE_CULL_MODE_BACK_BIT, .frontFace = Gfx::SE_FRONT_FACE_COUNTER_CLOCKWISE, }) , depthStencilState(DepthStencilState{ .depthTestEnable = true, .depthWriteEnable = true, .depthCompareOp = Gfx::SE_COMPARE_OP_LESS_OR_EQUAL, .stencilTestEnable = false, .minDepthBounds = 0.0f, .maxDepthBounds = 1.0f, }) , colorBlend(ColorBlendState{ .logicOpEnable = false, .attachmentCount = 0, .blendAttachments = { ColorBlendState::BlendAttachment{ .colorWriteMask = Gfx::SE_COLOR_COMPONENT_R_BIT | Gfx::SE_COLOR_COMPONENT_G_BIT | Gfx::SE_COLOR_COMPONENT_B_BIT | Gfx::SE_COLOR_COMPONENT_A_BIT, } }, .blendConstants = { 1.0f, 1.0f, 1.0f, 1.0f, }, }) { } LegacyPipelineCreateInfo::~LegacyPipelineCreateInfo() { } MeshPipelineCreateInfo::MeshPipelineCreateInfo() : multisampleState(MultisampleState{ .samples = 1, }) , rasterizationState(RasterizationState{ .polygonMode = Gfx::SE_POLYGON_MODE_FILL, .cullMode = Gfx::SE_CULL_MODE_BACK_BIT, .frontFace = Gfx::SE_FRONT_FACE_COUNTER_CLOCKWISE, }) , depthStencilState(DepthStencilState{ .depthTestEnable = true, .depthWriteEnable = true, .depthCompareOp = Gfx::SE_COMPARE_OP_LESS_OR_EQUAL, .stencilTestEnable = false, .minDepthBounds = 0.0f, .maxDepthBounds = 1.0f, }) , colorBlend(ColorBlendState{ .logicOpEnable = false, .attachmentCount = 0, .blendAttachments = { ColorBlendState::BlendAttachment{ .colorWriteMask = Gfx::SE_COLOR_COMPONENT_R_BIT | Gfx::SE_COLOR_COMPONENT_G_BIT | Gfx::SE_COLOR_COMPONENT_B_BIT | Gfx::SE_COLOR_COMPONENT_A_BIT, } }, .blendConstants = { 1.0f, 1.0f, 1.0f, 1.0f, }, }) { } MeshPipelineCreateInfo::~MeshPipelineCreateInfo() { } ComputePipelineCreateInfo::ComputePipelineCreateInfo() { std::memset((void*)this, 0, sizeof(*this)); } ComputePipelineCreateInfo::~ComputePipelineCreateInfo() { }