#pragma once #include "UI/Element.h" #include "UI/Style/Class.h" namespace Seele { namespace UI { template class Div : public Element { public: Div(Attributes attr, Array children) : Element(attr, std::move(children)) { } virtual ~Div() {} virtual void applyStyle(Style parentStyle) override { style = parentStyle; style.outerDisplay = OuterDisplayType::Block; (classes::apply(style), ...); } private: }; } // namespace UI } // namespace Seele