target_sources(Engine PRIVATE BoxCollider.h Camera.h Camera.cpp Collider.h Collider.cpp Component.h DirectionalLight.h KeyboardInput.h Mesh.h MeshCollider.h PointLight.h RigidBody.h ShapeBase.h ShapeBase.cpp Skybox.h SphereCollider.h Transform.h Transform.cpp) target_sources(Engine PUBLIC FILE_SET HEADERS FILES BoxCollider.h Camera.h Collider.h Component.h DirectionalLight.h KeyboardInput.h MeshCollider.h Mesh.h PointLight.h RigidBody.h ShapeBase.h Skybox.h SphereCollider.h Transform.h)