#include "View.h" #include "Window.h" #include "Graphics/Graphics.h" using namespace Seele; View::View(Gfx::PGraphics graphics, PWindow window, const ViewportCreateInfo &viewportInfo, std::string name) : graphics(graphics) , createInfo(viewportInfo) , owner(window) , name(name) { viewport = graphics->createViewport(owner->getGfxHandle(), viewportInfo); owner->addView(this); setFocused(); } View::~View() { } void View::resize(URect area) { createInfo.dimensions = area; viewport = graphics->createViewport(owner->getGfxHandle(), createInfo); applyArea(area); } void View::setFocused() { owner->setFocused(this); } const std::string& View::getName() { return name; }