#include "VulkanGraphicsResources.h" #include "VulkanGraphicsEnums.h" #include "VulkanGraphics.h" #include "VulkanInitializer.h" #include "VulkanDescriptorSets.h" using namespace Seele; using namespace Seele::Vulkan; DescriptorLayout::~DescriptorLayout() { if (layoutHandle != VK_NULL_HANDLE) { vkDestroyDescriptorSetLayout(graphics->getDevice(), layoutHandle, nullptr); } } void DescriptorLayout::create() { if (layoutHandle != VK_NULL_HANDLE) { return; } bindings.resize(descriptorBindings.size()); for (size_t i = 0; i < descriptorBindings.size(); ++i) { VkDescriptorSetLayoutBinding &binding = bindings[i]; const Gfx::DescriptorBinding &rhiBinding = descriptorBindings[i]; binding.binding = rhiBinding.binding; binding.descriptorCount = rhiBinding.descriptorCount; binding.descriptorType = cast(rhiBinding.descriptorType); binding.stageFlags = rhiBinding.shaderStages; binding.pImmutableSamplers = nullptr; } VkDescriptorSetLayoutCreateInfo createInfo = init::DescriptorSetLayoutCreateInfo(bindings.data(), bindings.size()); VK_CHECK(vkCreateDescriptorSetLayout(graphics->getDevice(), &createInfo, nullptr, &layoutHandle)); allocator = new DescriptorAllocator(graphics, *this); } PipelineLayout::~PipelineLayout() { if (layoutHandle != VK_NULL_HANDLE) { vkDestroyPipelineLayout(graphics->getDevice(), layoutHandle, nullptr); } } void PipelineLayout::create() { vulkanDescriptorLayouts.resize(descriptorSetLayouts.size()); for (size_t i = 0; i < descriptorSetLayouts.size(); ++i) { PDescriptorLayout layout = descriptorSetLayouts[i].cast(); layout->create(); vulkanDescriptorLayouts[i] = layout->getHandle(); } VkPipelineLayoutCreateInfo createInfo = init::PipelineLayoutCreateInfo(vulkanDescriptorLayouts.data(), vulkanDescriptorLayouts.size()); Array vkPushConstants(pushConstants.size()); for (size_t i = 0; i < pushConstants.size(); i++) { vkPushConstants[i].offset = pushConstants[i].offset; vkPushConstants[i].size = pushConstants[i].size; vkPushConstants[i].stageFlags = cast((VkShaderStageFlagBits)pushConstants[i].stageFlags); } createInfo.pushConstantRangeCount = vkPushConstants.size(); createInfo.pPushConstantRanges = vkPushConstants.data(); VK_CHECK(vkCreatePipelineLayout(graphics->getDevice(), &createInfo, nullptr, &layoutHandle)); boost::crc_32_type result; result.process_bytes(&createInfo, sizeof(VkPipelineLayoutCreateInfo)); layoutHash = result.checksum(); } void PipelineLayout::reset() { vkDestroyPipelineLayout(graphics->getDevice(), layoutHandle, nullptr); descriptorSetLayouts.clear(); pushConstants.clear(); } DescriptorSet::~DescriptorSet() { } void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PUniformBuffer uniformBuffer) { PUniformBuffer vulkanBuffer = uniformBuffer.cast(); // VkDescriptorBufferInfo bufferInfo = init::DescriptorBufferInfo(vulkanBuffer->getHandle(), vulkanBuffer->getOffset(), vulkanBuffer->getSize()); // bufferInfos.add(bufferInfo); VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, binding, &bufferInfos.back()); writeDescriptors.add(writeDescriptor); } void DescriptorSet::updateBuffer(uint32_t binding, Gfx::PStructuredBuffer uniformBuffer) { PStructuredBuffer vulkanBuffer = uniformBuffer.cast(); // VkDescriptorBufferInfo bufferInfo = init::DescriptorBufferInfo(vulkanBuffer->getHandle(), vulkanBuffer->getOffset(), vulkanBuffer->getSize()); // bufferInfos.add(bufferInfo); VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, binding, &bufferInfos.back()); writeDescriptors.add(writeDescriptor); } void DescriptorSet::updateSampler(uint32_t binding, Gfx::PSamplerState samplerState) { PSamplerState vulkanSampler = samplerState.cast(); VkDescriptorImageInfo imageInfo = init::DescriptorImageInfo( vulkanSampler->sampler, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_BEGIN_RANGE); imageInfos.add(imageInfo); VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, VK_DESCRIPTOR_TYPE_SAMPLER, binding, &imageInfos.back()); writeDescriptors.add(writeDescriptor); } void DescriptorSet::updateTexture(uint32_t binding, Gfx::PTexture texture, Gfx::PSamplerState samplerState) { PTextureHandle vulkanTexture = TextureBase::cast(texture); //It is assumed that the image is in the correct layout VkDescriptorImageInfo imageInfo = init::DescriptorImageInfo( VK_NULL_HANDLE, vulkanTexture->getView(), vulkanTexture->getLayout()); if (samplerState != nullptr) { PSamplerState vulkanSampler = samplerState.cast(); imageInfo.sampler = vulkanSampler->sampler; } imageInfos.add(imageInfo); VkWriteDescriptorSet writeDescriptor = init::WriteDescriptorSet(setHandle, samplerState != nullptr ? VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER : VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, binding, &imageInfos.back()); if (vulkanTexture->getUsage() & VK_IMAGE_USAGE_STORAGE_BIT) { writeDescriptor.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; } writeDescriptors.add(writeDescriptor); } bool DescriptorSet::operator<(Gfx::PDescriptorSet other) { PDescriptorSet otherSet = other.cast(); return setHandle < otherSet->setHandle; } void DescriptorSet::writeChanges() { if (writeDescriptors.size() > 0) { vkUpdateDescriptorSets(graphics->getDevice(), writeDescriptors.size(), writeDescriptors.data(), 0, nullptr); writeDescriptors.clear(); imageInfos.clear(); bufferInfos.clear(); } } DescriptorAllocator::DescriptorAllocator(PGraphics graphics, DescriptorLayout &layout) : layout(layout), graphics(graphics) { uint32 perTypeSizes[VK_DESCRIPTOR_TYPE_END_RANGE]; std::memset(perTypeSizes, 0, sizeof(perTypeSizes)); for (uint32 i = 0; i < layout.getBindings().size(); ++i) { auto &binding = layout.getBindings()[i]; int typeIndex = binding.descriptorType; perTypeSizes[typeIndex] += 256; } Array poolSizes; for (uint32 i = 0; i < VK_DESCRIPTOR_TYPE_END_RANGE; ++i) { if (perTypeSizes[i] > 0) { VkDescriptorPoolSize size; size.descriptorCount = perTypeSizes[i]; size.type = (VkDescriptorType)i; poolSizes.add(size); } } VkDescriptorPoolCreateInfo createInfo = init::DescriptorPoolCreateInfo(poolSizes.size(), poolSizes.data(), maxSets); VK_CHECK(vkCreateDescriptorPool(graphics->getDevice(), &createInfo, nullptr, &poolHandle)); } DescriptorAllocator::~DescriptorAllocator() { vkDestroyDescriptorPool(graphics->getDevice(), poolHandle, nullptr); graphics = nullptr; } void DescriptorAllocator::allocateDescriptorSet(Gfx::PDescriptorSet &descriptorSet) { descriptorSet = new DescriptorSet(graphics, this); PDescriptorSet vulkanSet = descriptorSet.cast(); VkDescriptorSetLayout layoutHandle = layout.getHandle(); VkDescriptorSetAllocateInfo allocInfo = init::DescriptorSetAllocateInfo(poolHandle, &layoutHandle, 1); VK_CHECK(vkAllocateDescriptorSets(graphics->getDevice(), &allocInfo, &vulkanSet->setHandle)); }