Files
Seele/src/Engine/Component/Camera.h
T
2025-05-10 22:52:46 +02:00

15 lines
277 B
C++

#pragma once
#include "Component.h"
#include "Math/Matrix.h"
#include "Transform.h"
namespace Seele {
namespace Component {
struct Camera {
float nearPlane = 0.1f;
float farPlane = 1000.0f;
bool mainCamera = false;
};
} // namespace Component
} // namespace Seele