Files
Seele/src/Engine/Component/WaterTile.h
T

15 lines
216 B
C++

#pragma once
#include "MinimalEngine.h"
#include "Math/Vector.h"
namespace Seele {
namespace Component
{
struct WaterTile
{
IVector2 location;
float height;
constexpr static float DIMENSIONS = 10;
};
}
}