15 lines
216 B
C++
15 lines
216 B
C++
#pragma once
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#include "MinimalEngine.h"
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#include "Math/Vector.h"
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namespace Seele {
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namespace Component
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{
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struct WaterTile
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{
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IVector2 location;
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float height;
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constexpr static float DIMENSIONS = 10;
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};
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}
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} |