Files
Seele/src/Engine/Graphics/Vulkan/Graphics.h
T
2023-11-22 13:18:54 +01:00

106 lines
4.7 KiB
C++

#pragma once
#include "Enums.h"
#include "Graphics/Graphics.h"
namespace Seele
{
namespace Vulkan
{
DECLARE_REF(Allocator)
DECLARE_REF(StagingManager)
DECLARE_REF(DestructionManager)
DECLARE_REF(CommandPool)
DECLARE_REF(Queue)
DECLARE_REF(PipelineCache)
DECLARE_REF(Framebuffer)
class Graphics : public Gfx::Graphics
{
public:
Graphics();
virtual ~Graphics();
constexpr VkInstance getInstance() const { return instance; };
constexpr VkDevice getDevice() const { return handle; };
constexpr VkPhysicalDevice getPhysicalDevice() const { return physicalDevice; };
PCommandPool getQueueCommands(Gfx::QueueType queueType);
PCommandPool getGraphicsCommands();
PCommandPool getComputeCommands();
PCommandPool getTransferCommands();
PCommandPool getDedicatedTransferCommands();
PAllocator getAllocator();
PStagingManager getStagingManager();
PDestructionManager getDestructionManager();
// Inherited via Graphics
virtual void init(GraphicsInitializer initializer) override;
virtual Gfx::OWindow createWindow(const WindowCreateInfo &createInfo) override;
virtual Gfx::OViewport createViewport(Gfx::PWindow owner, const ViewportCreateInfo &createInfo) override;
virtual Gfx::ORenderPass createRenderPass(Gfx::ORenderTargetLayout layout, Gfx::PViewport renderArea) override;
virtual void beginRenderPass(Gfx::PRenderPass renderPass) override;
virtual void endRenderPass() override;
virtual void executeCommands(const Array<Gfx::PRenderCommand>& commands) override;
virtual void executeCommands(const Array<Gfx::PComputeCommand>& commands) override;
virtual Gfx::OTexture2D createTexture2D(const TextureCreateInfo &createInfo) override;
virtual Gfx::OTexture3D createTexture3D(const TextureCreateInfo &createInfo) override;
virtual Gfx::OTextureCube createTextureCube(const TextureCreateInfo &createInfo) override;
virtual Gfx::OUniformBuffer createUniformBuffer(const UniformBufferCreateInfo &bulkData) override;
virtual Gfx::OShaderBuffer createShaderBuffer(const ShaderBufferCreateInfo &bulkData) override;
virtual Gfx::OVertexBuffer createVertexBuffer(const VertexBufferCreateInfo &bulkData) override;
virtual Gfx::OIndexBuffer createIndexBuffer(const IndexBufferCreateInfo &bulkData) override;
virtual Gfx::PRenderCommand createRenderCommand(const std::string& name) override;
virtual Gfx::PComputeCommand createComputeCommand(const std::string& name) override;
virtual Gfx::OVertexShader createVertexShader(const ShaderCreateInfo& createInfo) override;
virtual Gfx::OFragmentShader createFragmentShader(const ShaderCreateInfo& createInfo) override;
virtual Gfx::OComputeShader createComputeShader(const ShaderCreateInfo& createInfo) override;
virtual Gfx::OTaskShader createTaskShader(const ShaderCreateInfo& createInfo) override;
virtual Gfx::OMeshShader createMeshShader(const ShaderCreateInfo& createInfo) override;
virtual Gfx::PGraphicsPipeline createGraphicsPipeline(Gfx::LegacyPipelineCreateInfo createInfo) override;
virtual Gfx::PGraphicsPipeline createGraphicsPipeline(Gfx::MeshPipelineCreateInfo createInfo) override;
virtual Gfx::PComputePipeline createComputePipeline(Gfx::ComputePipelineCreateInfo createInfo) override;
virtual Gfx::OSampler createSampler(const SamplerCreateInfo& createInfo) override;
virtual Gfx::ODescriptorLayout createDescriptorLayout(const std::string& name = "") override;
virtual Gfx::OPipelineLayout createPipelineLayout(Gfx::PPipelineLayout baseLayout = nullptr) override;
void vkCmdDrawMeshTasksEXT(VkCommandBuffer handle, uint32 groupX, uint32 groupY, uint32 groupZ);
protected:
PFN_vkCmdDrawMeshTasksEXT cmdDrawMeshTasks;
Array<const char *> getRequiredExtensions();
void initInstance(GraphicsInitializer initInfo);
void setupDebugCallback();
void pickPhysicalDevice();
void createDevice(GraphicsInitializer initInfo);
VkInstance instance;
VkDevice handle;
VkPhysicalDevice physicalDevice;
OQueue graphicsQueue;
OQueue computeQueue;
OQueue transferQueue;
OQueue dedicatedTransferQueue;
OPipelineCache pipelineCache;
thread_local static OCommandPool graphicsCommands;
thread_local static OCommandPool computeCommands;
thread_local static OCommandPool transferCommands;
thread_local static OCommandPool dedicatedTransferCommands;
VkPhysicalDeviceProperties props;
VkPhysicalDeviceFeatures2 features;
VkPhysicalDeviceVulkan12Features features12;
VkDebugReportCallbackEXT callback;
Map<uint32, OFramebuffer> allocatedFramebuffers;
OAllocator allocator;
OStagingManager stagingManager;
ODestructionManager destructionManager;
friend class Window;
};
DEFINE_REF(Graphics)
} // namespace Vulkan
} // namespace Seele