Files
Seele/src/Engine/Graphics/CMakeLists.txt
T

64 lines
1.3 KiB
CMake

target_sources(Engine
PRIVATE
Buffer.h
Buffer.cpp
Command.h
Command.cpp
DebugVertex.h
Descriptor.h
Descriptor.cpp
Enums.h
Enums.cpp
Graphics.h
Graphics.cpp
Initializer.h
Mesh.h
Mesh.cpp
Meshlet.h
Meshlet.cpp
Pipeline.h
Pipeline.cpp
RenderTarget.h
RenderTarget.cpp
Resources.h
Resources.cpp
Shader.h
Shader.cpp
slang-compile.h
slang-compile.cpp
StaticMeshVertexData.h
StaticMeshVertexData.cpp
Texture.h
Texture.cpp
VertexData.h
VertexData.cpp
Window.h
Window.cpp)
target_sources(Engine
PUBLIC FILE_SET HEADERS
FILES
Buffer.h
Command.h
DebugVertex.h
Descriptor.h
Enums.h
Graphics.h
Initializer.h
Mesh.h
Meshlet.h
Pipeline.h
RenderTarget.h
Resources.h
Shader.h
StaticMeshVertexData.h
Texture.h
VertexData.h
Window.h)
add_subdirectory(RenderPass/)
if(APPLE)
add_subdirectory(Metal/)
else()
add_subdirectory(Vulkan/)
endif()