Files
Seele/src/Engine/Graphics/SceneRenderPath.h
T
2020-06-02 11:46:18 +02:00

21 lines
409 B
C++

#pragma once
#include "RenderPath.h"
namespace Seele
{
DECLARE_REF(Scene);
class SceneRenderPath : public RenderPath
{
public:
SceneRenderPath(Gfx::PGraphics graphics, Gfx::PViewport target);
virtual ~SceneRenderPath();
void setTargetScene(PScene scene);
virtual void init();
virtual void beginFrame();
virtual void render();
virtual void endFrame();
protected:
PScene scene;
};
} // namespace Seele