Files
Seele/src/Editor/Window/InspectorView.cpp
T
2025-01-19 16:07:38 +01:00

50 lines
1.7 KiB
C++

#include "InspectorView.h"
#include "Actor/Actor.h"
#include "Asset/AssetRegistry.h"
#include "Asset/FontLoader.h"
#include "Graphics/Graphics.h"
#include "UI/Element/Div.h"
#include "UI/Element/Text.h"
using namespace Seele;
using namespace Seele::Editor;
InspectorView::InspectorView(Gfx::PGraphics graphics, PWindow window, const ViewportCreateInfo& createInfo)
: View(graphics, window, createInfo, "InspectorView"),
uiSystem(new UI::System(
new UI::Div<M_8>(UI::Attributes{}, {
new UI::Div<BG_Red, Inline>({},
{
new UI::Text<Font_Arial, Text_9XL>("OtherTestT"),
}),
new UI::Text<Font_Arial>("Test"),
}))) {
renderGraph.addPass(new UIPass(graphics, uiSystem));
renderGraph.setViewport(viewport);
renderGraph.createRenderPass();
}
InspectorView::~InspectorView() {}
void InspectorView::beginUpdate() {}
void InspectorView::update() {}
void InspectorView::commitUpdate() {}
void InspectorView::prepareRender() {}
void InspectorView::render() { renderGraph.render(Component::Camera()); }
void InspectorView::applyArea(URect area) {}
void InspectorView::keyCallback(KeyCode, InputAction, KeyModifier) {}
void InspectorView::mouseMoveCallback(double, double) {}
void InspectorView::mouseButtonCallback(MouseButton, InputAction, KeyModifier) {}
void InspectorView::scrollCallback(double, double) {}
void InspectorView::fileCallback(int, const char**) {}