Files
Seele/src/Engine/Graphics/Mesh.cpp
T

14 lines
207 B
C++

#include "Mesh.h"
using namespace Seele;
Mesh::Mesh(PVertexShaderInput vertexInput, Gfx::PIndexBuffer indexBuffer)
: vertexInput(vertexInput)
, indexBuffer(indexBuffer)
{
}
Mesh::~Mesh()
{
}