Files
Seele/src/Engine/Graphics/slang-compile.cpp
T
2025-02-28 16:56:51 +09:00

168 lines
7.4 KiB
C++

#include "slang-compile.h"
#include "Containers/Array.h"
#include "Graphics/Descriptor.h"
#include <fmt/core.h>
#include <iostream>
#include <slang.h>
using namespace Seele;
#define CHECK_RESULT(x) \
{ \
SlangResult r = x; \
if (r != 0) { \
throw std::runtime_error(fmt::format("Error: {0}", r)); \
} \
}
#define CHECK_DIAGNOSTICS() \
{ \
if (diagnostics) { \
std::cout << (const char*)diagnostics->getBufferPointer() << std::endl; \
abort(); \
} \
}
thread_local Slang::ComPtr<slang::IGlobalSession> globalSession;
thread_local Slang::ComPtr<slang::IComponentType> specializedComponent;
thread_local Slang::ComPtr<slang::ISession> session;
thread_local Array<std::string> entryPoints;
void Seele::beginCompilation(const ShaderCompilationInfo& info, SlangCompileTarget target, Gfx::PPipelineLayout layout) {
if (!globalSession) {
slang::createGlobalSession(globalSession.writeRef());
}
slang::SessionDesc sessionDesc;
sessionDesc.flags = 0;
Array<slang::CompilerOptionEntry> option = {
{
.name = slang::CompilerOptionName::LineDirectiveMode,
.value =
{
.kind = slang::CompilerOptionValueKind::Int,
.intValue0 = SLANG_LINE_DIRECTIVE_MODE_NONE,
},
},
{
.name = slang::CompilerOptionName::EmitSpirvViaGLSL,
.value =
{
.kind = slang::CompilerOptionValueKind::Int,
.intValue0 = 1,
},
},
{
.name = slang::CompilerOptionName::DebugInformation,
.value =
{
.kind = slang::CompilerOptionValueKind::Int,
.intValue0 = SLANG_DEBUG_INFO_LEVEL_NONE,
},
},
{
.name = slang::CompilerOptionName::DebugInformationFormat,
.value =
{
.kind = slang::CompilerOptionValueKind::Int,
.intValue0 = SLANG_DEBUG_INFO_FORMAT_PDB,
},
},
{
.name = slang::CompilerOptionName::DumpIntermediates,
.value =
{
.kind = slang::CompilerOptionValueKind::Int,
.intValue0 = info.dumpIntermediate,
},
},
};
sessionDesc.compilerOptionEntries = option.data();
sessionDesc.compilerOptionEntryCount = option.size();
sessionDesc.defaultMatrixLayoutMode = SLANG_MATRIX_LAYOUT_COLUMN_MAJOR;
Array<slang::PreprocessorMacroDesc> macros;
for (const auto& [key, val] : info.defines) {
macros.add(slang::PreprocessorMacroDesc{
.name = key,
.value = val,
});
}
sessionDesc.preprocessorMacroCount = macros.size();
sessionDesc.preprocessorMacros = macros.data();
slang::TargetDesc targetDesc;
targetDesc.profile = globalSession->findProfile("spv_1_4");
targetDesc.format = target;
sessionDesc.targetCount = 1;
sessionDesc.targets = &targetDesc;
StaticArray<const char*, 5> searchPaths = {"shaders/", "shaders/lib/", "shaders/raytracing/", "shaders/terrain", "shaders/generated/"};
sessionDesc.searchPaths = searchPaths.data();
sessionDesc.searchPathCount = searchPaths.size();
Slang::ComPtr<slang::IBlob> diagnostics;
CHECK_RESULT(globalSession->createSession(sessionDesc, session.writeRef()));
Array<slang::IComponentType*> components;
Map<std::string, slang::IModule*> moduleMap;
for (const auto& moduleName : info.modules) {
slang::IModule* loaded = session->loadModule(moduleName.c_str(), diagnostics.writeRef());
CHECK_DIAGNOSTICS();
components.add(loaded);
moduleMap[moduleName] = loaded;
}
entryPoints.clear();
for (const auto& [name, mod] : info.entryPoints) {
entryPoints.add(name);
slang::IEntryPoint* entry;
CHECK_RESULT(moduleMap[mod]->findEntryPointByName(name.c_str(), &entry));
components.add(entry);
}
Slang::ComPtr<slang::IComponentType> moduleComposition;
session->createCompositeComponentType(components.data(), components.size(), moduleComposition.writeRef(), diagnostics.writeRef());
CHECK_DIAGNOSTICS();
Slang::ComPtr<slang::IComponentType> linkedProgram;
moduleComposition->link(linkedProgram.writeRef(), diagnostics.writeRef());
CHECK_DIAGNOSTICS();
slang::ProgramLayout* reflection = linkedProgram->getLayout(0, diagnostics.writeRef());
CHECK_DIAGNOSTICS();
Array<slang::SpecializationArg> specialization;
for (const auto& [key, value] : info.typeParameter) {
specialization.add(slang::SpecializationArg::fromType(reflection->findTypeByName(value)));
}
linkedProgram->specialize(specialization.data(), specialization.size(), specializedComponent.writeRef(), diagnostics.writeRef());
CHECK_DIAGNOSTICS();
slang::ProgramLayout* signature = specializedComponent->getLayout(0, diagnostics.writeRef());
CHECK_DIAGNOSTICS();
std::cout << info.name << std::endl;
for (size_t i = 0; i < signature->getParameterCount(); ++i) {
auto param = signature->getParameterByIndex(i);
layout->addMapping(param->getName(), param->getBindingIndex());
//std::cout << param->getName() << ": " << param->getBindingIndex() << std::endl;
}
// workaround
if (info.name == "RayGenMiss")
{
layout->addMapping("pVertexData", 1);
layout->addMapping("pScene", 2);
layout->addMapping("pLightEnv", 3);
layout->addMapping("pResources", 4);
layout->addMapping("pRayTracingParams", 5);
}
// layout->addMapping("pWaterMaterial", 1);
}
Pair<Slang::ComPtr<slang::IBlob>, std::string> Seele::generateShader(const ShaderCreateInfo& createInfo) {
Slang::ComPtr<slang::IBlob> diagnostics;
Slang::ComPtr<slang::IBlob> kernelBlob;
specializedComponent->getEntryPointCode(createInfo.entryPointIndex, 0, kernelBlob.writeRef(), diagnostics.writeRef());
CHECK_DIAGNOSTICS();
return {kernelBlob, entryPoints[createInfo.entryPointIndex]};
}