Files
Seele/src/Engine/Math/Math.h
T
2024-04-09 16:41:12 +02:00

28 lines
399 B
C++

#pragma once
#include "Vector.h"
#include "Matrix.h"
#include "EngineTypes.h"
namespace Seele
{
struct Rect
{
bool isEmpty() const
{
return size.x == 0 || size.y == 0;
}
Vector2 size;
Vector2 offset;
};
//Unsigned int
struct URect
{
UVector2 size = UVector2(0);
UVector2 offset = UVector2(0);
};
struct Rect3D
{
Vector size = Vector(0);
Vector offset = Vector(0);
};
} // namespace Seele