215 lines
5.7 KiB
C++
215 lines
5.7 KiB
C++
#pragma once
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#include "Graphics/Texture.h"
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#include "Graphics.h"
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#include "Allocator.h"
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namespace Seele
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{
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namespace Vulkan
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{
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class TextureBase
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{
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public:
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TextureBase(PGraphics graphics, VkImageViewType viewType,
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const TextureCreateInfo& createInfo, Gfx::QueueType& owner, VkImage existingImage = VK_NULL_HANDLE);
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virtual ~TextureBase();
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uint32 getWidth() const
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{
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return width;
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}
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uint32 getHeight() const
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{
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return height;
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}
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uint32 getDepth() const
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{
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return depth;
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}
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constexpr VkImage getImage() const
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{
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return image;
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}
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constexpr VkImageView getView() const
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{
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return imageView;
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}
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constexpr Gfx::SeImageLayout getLayout() const
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{
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return layout;
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}
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constexpr VkImageAspectFlags getAspect() const
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{
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return aspect;
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}
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constexpr VkImageUsageFlags getUsage() const
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{
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return usage;
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}
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constexpr Gfx::SeFormat getFormat() const
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{
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return format;
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}
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constexpr Gfx::SeSampleCountFlags getNumSamples() const
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{
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return samples;
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}
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constexpr uint32 getMipLevels() const
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{
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return mipLevels;
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}
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constexpr bool isDepthStencil() const
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{
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return aspect & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
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}
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void executeOwnershipBarrier(Gfx::QueueType newOwner);
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void executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
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VkAccessFlags dstAccess, VkPipelineStageFlags dstStage);
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void changeLayout(Gfx::SeImageLayout newLayout);
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void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer);
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protected:
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//Updates via reference
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Gfx::QueueType& currentOwner;
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PGraphics graphics;
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OSubAllocation allocation;
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uint32 width;
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uint32 height;
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uint32 depth;
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uint32 arrayCount;
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uint32 layerCount;
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uint32 mipLevels;
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uint32 samples;
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Gfx::SeFormat format;
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Gfx::SeImageUsageFlags usage;
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VkImage image;
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VkImageView imageView;
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VkImageAspectFlags aspect;
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Gfx::SeImageLayout layout;
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uint8 ownsImage;
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friend class Graphics;
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};
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DEFINE_REF(TextureBase)
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class Texture2D : public Gfx::Texture2D, public TextureBase
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{
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public:
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Texture2D(PGraphics graphics, const TextureCreateInfo& createInfo, VkImage existingImage = VK_NULL_HANDLE);
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virtual ~Texture2D();
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virtual uint32 getWidth() const override
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{
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return width;
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}
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virtual uint32 getHeight() const override
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{
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return height;
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}
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virtual uint32 getDepth() const override
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{
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return depth;
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}
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virtual Gfx::SeFormat getFormat() const override
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{
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return format;
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}
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virtual Gfx::SeSampleCountFlags getNumSamples() const override
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{
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return samples;
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}
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virtual uint32 getMipLevels() const override
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{
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return mipLevels;
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}
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virtual void changeLayout(Gfx::SeImageLayout newLayout) override;
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virtual void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) override;
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protected:
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// Inherited via QueueOwnedResource
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virtual void executeOwnershipBarrier(Gfx::QueueType newOwner);
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virtual void executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
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VkAccessFlags dstAccess, VkPipelineStageFlags dstStage);
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};
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DEFINE_REF(Texture2D)
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class Texture3D : public Gfx::Texture3D, public TextureBase
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{
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public:
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Texture3D(PGraphics graphics, const TextureCreateInfo& createInfo, VkImage existingImage = VK_NULL_HANDLE);
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virtual ~Texture3D();
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virtual uint32 getWidth() const override
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{
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return width;
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}
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virtual uint32 getHeight() const override
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{
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return height;
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}
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virtual uint32 getDepth() const override
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{
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return depth;
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}
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virtual Gfx::SeFormat getFormat() const override
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{
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return format;
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}
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virtual Gfx::SeSampleCountFlags getNumSamples() const override
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{
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return samples;
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}
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virtual uint32 getMipLevels() const override
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{
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return mipLevels;
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}
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virtual void changeLayout(Gfx::SeImageLayout newLayout) override;
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virtual void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) override;
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protected:
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// Inherited via QueueOwnedResource
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virtual void executeOwnershipBarrier(Gfx::QueueType newOwner);
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virtual void executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
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VkAccessFlags dstAccess, VkPipelineStageFlags dstStage);
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};
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DEFINE_REF(Texture3D)
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class TextureCube : public Gfx::TextureCube, public TextureBase
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{
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public:
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TextureCube(PGraphics graphics, const TextureCreateInfo& createInfo, VkImage existingImage = VK_NULL_HANDLE);
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virtual ~TextureCube();
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virtual uint32 getWidth() const override
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{
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return width;
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}
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virtual uint32 getHeight() const override
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{
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return height;
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}
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virtual uint32 getDepth() const override
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{
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return depth;
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}
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virtual Gfx::SeFormat getFormat() const override
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{
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return format;
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}
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virtual Gfx::SeSampleCountFlags getNumSamples() const override
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{
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return samples;
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}
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virtual uint32 getMipLevels() const override
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{
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return mipLevels;
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}
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virtual void changeLayout(Gfx::SeImageLayout newLayout) override;
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virtual void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) override;
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protected:
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// Inherited via QueueOwnedResource
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virtual void executeOwnershipBarrier(Gfx::QueueType newOwner);
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virtual void executePipelineBarrier(VkAccessFlags srcAccess, VkPipelineStageFlags srcStage,
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VkAccessFlags dstAccess, VkPipelineStageFlags dstStage);
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};
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DEFINE_REF(TextureCube)
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}
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} |