Files
Seele/src/Engine/Component/KeyboardInput.h
T
2023-10-26 18:37:29 +02:00

17 lines
311 B
C++

#pragma once
#include "Graphics/Resources.h"
namespace Seele
{
namespace Component
{
struct KeyboardInput
{
Seele::StaticArray<bool, static_cast<size_t>(Seele::KeyCode::KEY_LAST)> keys;
bool mouse1;
bool mouse2;
float mouseX;
float mouseY;
};
} // namespace Component
} // namespace Seele