Files
Seele/res/shaders/lib/VertexData.slang
T

13 lines
197 B
Plaintext

import MaterialParameter;
struct VertexInput
{
uint vertexId : SV_VertexID;
uint instanceId: SV_InstanceID;
}
//interface IVertexData
//{
// VertexAttributes getAttributes(uint index);
//};