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Seele/src/Engine/Graphics/StaticMeshVertexData.h
T
2024-08-08 22:53:49 +02:00

51 lines
2.0 KiB
C++

#pragma once
#include "Graphics/Command.h"
#include "Graphics/Initializer.h"
#include "Math/Vector.h"
#include "VertexData.h"
#include "entt/entt.hpp"
namespace Seele {
class StaticMeshVertexData : public VertexData {
public:
StaticMeshVertexData();
virtual ~StaticMeshVertexData();
static StaticMeshVertexData* getInstance();
void loadPositions(uint64 offset, const Array<Vector4>& data);
void loadTexCoords(uint64 offset, uint64 index, const Array<Vector2>& data);
void loadNormals(uint64 offset, const Array<Vector4>& data);
void loadTangents(uint64 offset, const Array<Vector4>& data);
void loadBiTangents(uint64 offset, const Array<Vector4>& data);
void loadColors(uint64 offset, const Array<Vector4>& data);
virtual void serializeMesh(MeshId id, uint64 numVertices, ArchiveBuffer& buffer) override;
virtual uint64 deserializeMesh(MeshId id, ArchiveBuffer& buffer) override;
virtual void init(Gfx::PGraphics graphics) override;
virtual void destroy() override;
virtual void bindBuffers(Gfx::PRenderCommand command) override;
virtual Gfx::PDescriptorLayout getVertexDataLayout() override;
virtual Gfx::PDescriptorSet getVertexDataSet() override;
virtual std::string getTypeName() const override { return "StaticMeshVertexData"; }
virtual Gfx::PShaderBuffer getPositionBuffer() const override { return positions; }
private:
virtual void resizeBuffers() override;
virtual void updateBuffers() override;
Gfx::OShaderBuffer positions;
Gfx::OShaderBuffer texCoords[MAX_TEXCOORDS];
Gfx::OShaderBuffer normals;
Gfx::OShaderBuffer tangents;
Gfx::OShaderBuffer biTangents;
Gfx::OShaderBuffer colors;
Array<Vector4> posData;
Array<Vector2> texData[MAX_TEXCOORDS];
Array<Vector4> norData;
Array<Vector4> tanData;
Array<Vector4> bitData;
Array<Vector4> colData;
Gfx::ODescriptorLayout descriptorLayout;
Gfx::PDescriptorSet descriptorSet;
};
} // namespace Seele