Files
Seele/src/Engine/Game.h
T

15 lines
293 B
C++

#pragma once
#include "Scene/Scene.h"
#include "System/SystemGraph.h"
#include "Asset/AssetRegistry.h"
namespace Seele
{
class Game
{
public:
Game(AssetRegistry* registry) {}
virtual ~Game() {}
virtual void setupScene(PScene scene, PSystemGraph graph) = 0;
};
} // namespace Seele