24 lines
570 B
C++
24 lines
570 B
C++
#pragma once
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#include "Asset.h"
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namespace Seele
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{
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DECLARE_REF(Mesh)
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DECLARE_REF(MaterialAsset)
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class MeshAsset : public Asset
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{
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public:
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MeshAsset();
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MeshAsset(const std::string& directory, const std::string& name);
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MeshAsset(const std::filesystem::path& fullPath);
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virtual ~MeshAsset();
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virtual void save() override;
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virtual void load() override;
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void addMesh(PMesh mesh);
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const Array<PMesh> getMeshes() const;
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private:
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Array<PMesh> meshes;
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Array<PMaterialAsset> referencedMaterials;
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};
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DEFINE_REF(MeshAsset)
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} // namespace Seele
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