Files
Seele/src/Engine/MinimalEngine.h
T

278 lines
5.7 KiB
C++

#pragma once
#include "EngineTypes.h"
#include <assert.h>
#include <cstddef>
#include <utility>
#include <memory>
#define DEFINE_REF(x) \
typedef ::Seele::RefPtr<x> P##x; \
typedef ::Seele::UniquePtr<x> UP##x; \
typedef ::Seele::OwningPtr<x> O##x;
#define DECLARE_REF(x) \
class x; \
typedef ::Seele::RefPtr<x> P##x; \
typedef ::Seele::UniquePtr<x> UP##x; \
typedef ::Seele::OwningPtr<x> O##x;
#define DECLARE_NAME_REF(nmsp, x) \
namespace nmsp \
{ \
class x; \
typedef RefPtr<x> P##x; \
typedef UniquePtr<x> UP##x; \
typedef OwningPtr<x> O##x; \
}
namespace Seele
{
template <typename T>
class RefPtr
{
public:
constexpr RefPtr() noexcept
: object(nullptr)
{
}
constexpr RefPtr(std::nullptr_t) noexcept
: object(nullptr)
{
}
RefPtr(T* ptr)
: object(ptr)
{
}
constexpr RefPtr(const RefPtr& other) noexcept
: object(other.object)
{
}
constexpr RefPtr(RefPtr&& rhs) noexcept
: object(std::move(rhs.object))
{
rhs.object = nullptr;
}
template <typename F>
constexpr RefPtr<F> cast()
{
T* t = object;
F* f = dynamic_cast<F*>(t);
if (f == nullptr)
{
return nullptr;
}
return RefPtr<F>(f);
}
template <typename F>
constexpr const RefPtr<F> cast() const
{
T* t = object;
F* f = dynamic_cast<F*>(t);
if (f == nullptr)
{
return nullptr;
}
return RefPtr<F>(f);
}
constexpr RefPtr& operator=(const RefPtr& other)
{
if (this != &other)
{
object = other.object;
}
return *this;
}
constexpr RefPtr& operator=(RefPtr&& rhs) noexcept
{
if (this != &rhs)
{
object = std::move(rhs.object);
rhs.object = nullptr;
}
return *this;
}
constexpr ~RefPtr()
{
}
constexpr bool operator==(const RefPtr& rhs) const noexcept
{
return object == rhs.object;
}
constexpr auto operator<=>(const RefPtr& rhs) const noexcept
{
return object <=> rhs.object;
}
template<typename F>
constexpr operator RefPtr<F>()
{
return RefPtr<F>(static_cast<F*>(object));
}
template<typename F>
constexpr operator RefPtr<F>() const
{
return RefPtr<F>(static_cast<F*>(object));
}
constexpr T* operator->()
{
return object;
}
constexpr const T* operator->() const
{
return object;
}
constexpr T* getHandle()
{
return object;
}
constexpr const T* getHandle() const
{
return object;
}
private:
T* object;
};
template <typename T, typename Deleter = std::default_delete<T>>
class OwningPtr
{
public:
OwningPtr()
: pointer(nullptr)
{
}
OwningPtr(T* ptr)
: pointer(ptr)
{}
template<typename F>
OwningPtr(OwningPtr<F>&& other)
{
pointer = dynamic_cast<T*>(*other);
other.clear();
}
OwningPtr(const OwningPtr& other) = delete;
OwningPtr(OwningPtr&& other) noexcept
{
pointer = other.pointer;
other.pointer = nullptr;
}
OwningPtr& operator=(const OwningPtr& other) = delete;
OwningPtr& operator=(OwningPtr&& other) noexcept
{
if (this != &other)
{
if(pointer != nullptr)
{
Deleter()(pointer);
}
pointer = other.pointer;
other.pointer = nullptr;
}
return *this;
}
~OwningPtr()
{
Deleter()(pointer);
}
operator RefPtr<T>()
{
return RefPtr<T>(pointer);
}
operator RefPtr<T>() const
{
return RefPtr<T>(pointer);
}
constexpr T* operator->()
{
return pointer;
}
constexpr const T* operator->() const
{
return pointer;
}
constexpr T* operator*()
{
return pointer;
}
constexpr const T* operator*() const
{
return pointer;
}
constexpr bool operator==(std::nullptr_t) const noexcept
{
return pointer == nullptr;
}
constexpr auto operator<=>(const OwningPtr& rhs) const noexcept
{
return pointer <=> rhs.pointer;
}
// INTERNAL USE
constexpr void clear()
{
pointer = nullptr;
}
private:
friend class RefPtr<T>;
T* pointer;
};
template <typename T>
class UniquePtr
{
public:
UniquePtr()
: handle(nullptr)
{
}
UniquePtr(std::nullptr_t)
: handle(nullptr)
{
}
UniquePtr(T *ptr)
: handle(ptr)
{
}
UniquePtr(const UniquePtr &rhs) = delete;
UniquePtr(UniquePtr &&rhs) noexcept
: handle(rhs.handle)
{
rhs.handle = nullptr;
}
UniquePtr &operator=(const UniquePtr &rhs) = delete;
UniquePtr &operator=(UniquePtr &&rhs)
{
if (this != &rhs)
{
handle = rhs.handle;
rhs.handle = nullptr;
}
return *this;
}
~UniquePtr()
{
delete handle;
}
inline bool operator==(const UniquePtr &other) const
{
return handle == other.handle;
}
inline bool operator!=(const UniquePtr &other) const
{
return handle != other.handle;
}
inline T *operator->()
{
return handle;
}
inline T* getHandle()
{
return handle;
}
bool isValid()
{
return handle != nullptr;
}
private:
T *handle;
};
} // namespace Seele