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Seele/src/Engine/Graphics/Metal/Shader.mm
T

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#include "Shader.h"
#include "Descriptor.h"
#include "Foundation/NSError.hpp"
#include "Foundation/NSString.hpp"
#include "Graphics.h"
#include "Graphics/Enums.h"
#include "Graphics/slang-compile.h"
#include "Metal/MTLDevice.hpp"
#include "Metal/MTLLibrary.hpp"
#include <fstream>
#include <iostream>
#include <slang.h>
#include <regex>
using namespace Seele;
using namespace Seele::Metal;
Shader::Shader(PGraphics graphics, Gfx::SeShaderStageFlags stage) : stage(stage), graphics(graphics) {}
Shader::~Shader() {
if (function) {
function->release();
library->release();
}
}
void Shader::create(const ShaderCreateInfo& createInfo) {
auto [kernelBlob, entryPoint] = generateShader(createInfo);
hash = CRC::Calculate(kernelBlob->getBufferPointer(), kernelBlob->getBufferSize(), CRC::CRC_32());
std::regex pattern("\\[\\[buffer\\(\\d+\\)\\]\\]");
std::string codeStr = std::string((const char*)kernelBlob->getBufferPointer());
auto matches_begin = std::sregex_iterator(codeStr.begin(), codeStr.end(), pattern);
auto matches_end = std::sregex_iterator();
for (auto it = matches_begin; it != matches_end; ++it) {
usedDescriptors.add(std::atoi((*it).str().c_str()+9)); // [[buffer( is 9 characters
}
NS::Error* error;
MTL::CompileOptions* options = MTL::CompileOptions::alloc()->init();
library = graphics->getDevice()->newLibrary(NS::String::string((char*)kernelBlob->getBufferPointer(), NS::ASCIIStringEncoding), options,
&error);
options->release();
if (error) {
std::cout << error->localizedDescription()->cString(NS::ASCIIStringEncoding) << std::endl;
}
function = library->newFunction(NS::String::string(entryPoint.c_str(), NS::ASCIIStringEncoding));
if (!function) {
assert(false);
}
}
uint32 Shader::getShaderHash() const { return hash; }