Files
Seele/src/Engine/MinimalEngine.h
T

225 lines
3.7 KiB
C++

#pragma once
#include <stdint.h>
#include <assert.h>
#include <memory>
#include <atomic>
#include "Math/Math.h"
#define DEFINE_REF(x) typedef RefPtr<x> P##x; \
typedef UniquePtr<x> UP##x; \
typedef WeakPtr<x> W##x;
#define DECLARE_REF(x) class x; \
typedef RefPtr<x> P##x; \
typedef UniquePtr<x> UP##x; \
typedef WeakPtr<x> W##x;
namespace Seele
{
typedef uint64_t uint64;
typedef uint32_t uint32;
typedef uint16_t uint16;
typedef uint8_t uint8;
typedef int64_t int64;
typedef int32_t int32;
typedef int16_t int16;
typedef int8_t int8;
template<typename T>
class RefObject
{
public:
RefObject(T* ptr)
: handle(ptr)
, refCount(1)
{
}
RefObject(const RefObject& rhs)
: handle(rhs.handle)
, refCount(rhs.refCount)
{
}
~RefObject()
{}
bool operator==(const RefObject& other) const
{
return handle == other.handle && refCount == other.refCount;
}
void addRef()
{
refCount++;
}
void removeRef()
{
refCount--;
if (refCount.load() <= 0)
{
delete handle;
handle = nullptr;
delete this;
}
}
inline T* getHandle() const
{
return handle;
}
private:
T* handle;
std::atomic_uint64_t refCount;
};
template<typename T>
class RefPtr
{
public:
RefPtr()
{
object = nullptr;
}
RefPtr(T* ptr)
{
object = new RefObject<T>(ptr);
}
explicit RefPtr(RefObject<T>* other)
: object(other)
{
object->addRef();
}
RefPtr(const RefPtr& other)
: object(other.object)
{
object->addRef();
}
template<typename F>
RefPtr(const RefPtr<F>& other)
{
F* f = other.getObject()->getHandle();
T* t = static_cast<T*>(f);
object = (RefObject<T>*)other.getObject();
object->addRef();
}
template<typename F>
RefPtr<F>& cast()
{
T* t = object->getHandle();
F* f = dynamic_cast<F*>(t);
if (f == nullptr)
{
return RefPtr<F>();
}
RefObject<F>* newObject = static_cast<RefObject<F>*>(object);
RefPtr<F> result(newObject);
return result;
}
RefPtr& operator=(const RefPtr& other)
{
if (this != &other)
{
if (object != nullptr)
{
object->removeRef();
}
object = other.object;
object->addRef();
}
return *this;
}
~RefPtr()
{
object->removeRef();
}
bool operator==(const RefPtr& other) const
{
return object == other.object;
}
bool operator!=(const RefPtr& other) const
{
return object != other.object;
}
T* operator->()
{
assert(object != nullptr);
return object->getHandle();
}
const T* operator->() const
{
assert(object != nullptr);
return object->getHandle();
}
RefObject<T>* getObject() const
{
return object;
}
private:
RefObject<T>* object;
};
template<typename T>
class WeakPtr
{
public:
WeakPtr()
{}
WeakPtr(RefPtr<T>& sharedPtr)
: pointer(sharedPtr.object)
{}
WeakPtr& operator=(WeakPtr<T>& weakPtr)
{
pointer = weakPtr.pointer;
return *this;
}
WeakPtr& operator=(RefPtr<T>& sharedPtr)
{
pointer = sharedPtr;
return *this;
}
RefPtr<T>& lock()
{
RefPtr<T> temp;
temp.object = pointer;
return temp;
}
private:
RefObject<T>* pointer;
};
template<typename T>
class UniquePtr
{
public:
UniquePtr(T* ptr)
: handle(ptr)
{}
UniquePtr(const UniquePtr& rhs) = delete;
UniquePtr(UniquePtr&& rhs) noexcept
: handle(rhs.handle)
{
rhs.handle = nullptr;
}
UniquePtr& operator=(const UniquePtr& rhs) = delete;
UniquePtr& operator=(UniquePtr&& rhs)
{
handle = rhs.handle;
rhs.handle = nullptr;
return *this;
}
~UniquePtr()
{
delete handle;
}
T* operator->()
{
return handle;
}
bool isValid()
{
return handle != nullptr;
}
private:
T* handle;
};
}