Files
Seele/src/Editor/Asset/TextureLoader.cpp
T

136 lines
4.5 KiB
C++

#include "TextureLoader.h"
#include "Asset/TextureAsset.h"
#include "Graphics/Graphics.h"
#include "Asset/AssetRegistry.h"
#include "Graphics/Vulkan/VulkanGraphicsEnums.h"
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <stb_image_write.h>
#include "ktx.h"
using namespace Seele;
TextureLoader::TextureLoader(Gfx::PGraphics graphics)
: graphics(graphics)
{
//(std::filesystem::absolute("./textures/placeholder.ktx"));
//placeholderAsset->load(graphics);
//AssetRegistry::get().assetRoot.textures[""] = placeholderAsset;
placeholderAsset = new TextureAsset();
import(TextureImportArgs{
.filePath = std::filesystem::absolute("./textures/placeholder.png"),
.importPath = "",
}, placeholderAsset);
AssetRegistry::get().assetRoot->textures[""] = placeholderAsset;
}
TextureLoader::~TextureLoader()
{
}
void TextureLoader::importAsset(TextureImportArgs args)
{
std::filesystem::path assetPath = args.filePath.filename();
assetPath.replace_extension("asset");
PTextureAsset asset = new TextureAsset(args.importPath, assetPath.stem().string());
asset->setStatus(Asset::Status::Loading);
asset->setTexture(placeholderAsset->getTexture());
AssetRegistry::get().registerTexture(asset);
import(args, asset);
}
PTextureAsset TextureLoader::getPlaceholderTexture()
{
return placeholderAsset;
}
void TextureLoader::import(TextureImportArgs args, PTextureAsset textureAsset)
{
int totalWidth, totalHeight, n;
unsigned char* data = stbi_load(args.filePath.string().c_str(), &totalWidth, &totalHeight, &n, 4);
ktxTexture2* kTexture;
ktxTextureCreateInfo createInfo;
createInfo.vkFormat = VK_FORMAT_R8G8B8A8_UNORM;
createInfo.baseDepth = 1;
createInfo.numLevels = 1;
createInfo.numLayers = 1;
createInfo.isArray = false;
createInfo.generateMipmaps = false;
if (args.type == TextureImportType::TEXTURE_CUBEMAP)
{
uint32 faceWidth = totalWidth / 4;
uint32 faceHeight = totalHeight / 3;
// Cube map
createInfo.baseWidth = totalWidth / 4;
createInfo.baseHeight = totalHeight / 3;
createInfo.numFaces = 6;
createInfo.numDimensions = 2;
ktxTexture2_Create(&createInfo,
KTX_TEXTURE_CREATE_ALLOC_STORAGE,
&kTexture);
auto loadCubeFace = [&kTexture, &faceWidth, &totalWidth, &data](int xPos, int yPos, int faceName)
{
std::vector<unsigned char> vec(faceWidth * faceWidth * 4);
for (int y = 0; y < faceWidth; ++y)
{
for (int x = 0; x < faceWidth; ++x)
{
int imgX = x + (xPos * faceWidth);
int imgY = y + (yPos * faceWidth);
std::memcpy(&vec[(x + (faceWidth * y)) * 4], &data[(imgX + (totalWidth * imgY)) * 4], 4);
}
}
ktxTexture_SetImageFromMemory(ktxTexture(kTexture),
0, 0, faceName, vec.data(), vec.size());
};
loadCubeFace(2, 1, 0); // +X
loadCubeFace(0, 1, 1); // -X
loadCubeFace(1, 0, 2); // +Y
loadCubeFace(1, 2, 3); // -Y
loadCubeFace(1, 1, 4); // +Z
loadCubeFace(3, 1, 5); // -Z
}
else
{
createInfo.baseWidth = totalWidth;
createInfo.baseHeight = totalHeight;
createInfo.numFaces = 1;
createInfo.numDimensions = 1 + (totalHeight > 1);
ktxTexture2_Create(&createInfo,
KTX_TEXTURE_CREATE_ALLOC_STORAGE,
&kTexture);
ktxTexture_SetImageFromMemory(ktxTexture(kTexture),
0, 0, 0, data, totalWidth * totalHeight * 4 * sizeof(unsigned char));
}
std::cout << "starting compression of " << textureAsset->getAssetIdentifier() << std::endl;
ktxBasisParams params = {
.structSize = sizeof(ktxBasisParams),
.uastc = KTX_TRUE,
.threadCount = std::thread::hardware_concurrency(),
.qualityLevel = 0,
};
ktx_error_code_e error = ktxTexture2_CompressBasisEx(kTexture, &params);
assert(error == KTX_SUCCESS);
//error = ktxTexture2_TranscodeBasis(kTexture, KTX_TTF_BC7_RGBA, 0);
//assert(error == KTX_SUCCESS);
ktx_uint8_t* dest;
ktx_size_t size;
ktxTexture_WriteToMemory(ktxTexture(kTexture), &dest, &size);
Array<uint8> memory(size);
std::memcpy(memory.data(), dest, size);
textureAsset->createFromMemory(std::move(memory), graphics);
free(dest);
stbi_image_free(data);
////co_return;
}