Files
Seele/src/Engine/Graphics/Pipeline.h
T
2023-11-15 00:06:00 +01:00

31 lines
551 B
C++

#pragma once
#include "Enums.h"
#include "Descriptor.h"
namespace Seele
{
namespace Gfx
{
class GraphicsPipeline
{
public:
GraphicsPipeline(OPipelineLayout layout);
virtual ~GraphicsPipeline();
PPipelineLayout getPipelineLayout() const;
protected:
OPipelineLayout layout;
};
DEFINE_REF(GraphicsPipeline)
class ComputePipeline
{
public:
ComputePipeline(OPipelineLayout layout);
virtual ~ComputePipeline();
PPipelineLayout getPipelineLayout() const;
protected:
OPipelineLayout layout;
};
DEFINE_REF(ComputePipeline)
}
}