This commit is contained in:
Vendored
+1
-1
@@ -5,6 +5,6 @@
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"**/*.rpymc": true,
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"**/cache/": true
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},
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"renpyWarp.sdkPath": "/Users/dynamitos/Library/Application Support/Code/User/globalStorage/paisleysoftworks.renpywarp/file-downloader-downloads/8.5.3",
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"renpyWarp.sdkPath": "/home/dynamitos/.config/Code - OSS/User/globalStorage/paisleysoftworks.renpywarp/file-downloader-downloads/8.5.3",
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"renpyWarp.renpyExtensionsEnabled": "Enabled"
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}
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+13
-15
@@ -2,8 +2,8 @@
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# Scene 2: Sara Arrives
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define sara = Character("Sara", color="#c8a882")
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define thinking = Character(None, color="#c8a882", what_prefix="[[", what_suffix="]", show_two_window=False)
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define luno = Character("Luno", color="#82b4c8")
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define narrator = Character(None)
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# ── Persistent flags ──────────────────────────────────────────────────────────
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default checkpoint_set = False
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@@ -19,30 +19,32 @@ label start:
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with fade
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"The Iron Hollow training yard sits inside a converted warehouse district. Stone walls, packed dirt, the smell of old metal and new sweat."
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thinking "I wonder what will await me in there."
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"Sara takes it all in before she steps through the gate."
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show sara neutral at left
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with easeinright
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thinking "Two people are already here. That boy over there looks pretty confindent. And a girl near the gate — looks like she noticed me."
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"Two people are already here. A boy against the far wall, watching nothing. And a girl near the gate — moving like she already belongs."
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show luno curious at right
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with easeinright
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"The girl notices Sara first."
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jump luno_greeting
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label luno_greeting:
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luno "You're here for the recruitment?"
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sara "Yes. Where do I register?"
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luno "The man over at that table takes your name. Then we wait."
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show luno neutral at right
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luno "I'm Luno. Been here a few days already — helping with the wounded from last month's job. I know how things run here if you need anything."
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show luno curious at right
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"She doesn't say it like an offer. She says it like she's already taking notes."
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luno "So. Money, glory, or are you just bored?"
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jump choice_screen
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label rewind_choice(continue_label=None):
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if checkpoint_set:
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label rewind_choice:
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if not checkpoint_set:
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jump scene_continues
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show screen rewind_prompt
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menu:
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"[[ Rewind ]":
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@@ -65,6 +67,7 @@ label rewind_choice(continue_label=None):
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jump scene_continues
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label choice_screen:
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menu:
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"Why are you here?"
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"[[ Create Checkpoint ]" if not checkpoint_set:
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@@ -91,7 +94,7 @@ label choice_screen:
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"I'd rather not say.":
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jump branch_silence
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"[[ You asked the others the same thing, didn't you. ]" if checkpoint_set and silence_chosen:
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"[[ You asked the others the same thing, didn't you. ]" if silence_chosen:
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jump branch_sharp
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label branch_money:
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@@ -106,7 +109,6 @@ label branch_money:
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luno "They can be."
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"She doesn't push. But her eyes stay on Sara for another moment"
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jump rewind_choice
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jump scene_continues
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label branch_money_post_rewind:
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sara "Same reason as everyone else."
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@@ -119,7 +121,6 @@ label branch_money_post_rewind:
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"She shakes it off. Probably nothing."
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"Sara knows it wasn't nothing."
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jump rewind_choice
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jump scene_continues
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label branch_purpose:
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$ purpose_chosen = True
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@@ -139,7 +140,6 @@ label branch_purpose:
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luno "...Yeah. I know that feeling."
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"Sara can step back. Give the safer answer. Luno will never know what she almost said."
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jump rewind_choice
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jump scene_continues
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label branch_silence:
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$ silence_chosen = True
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@@ -149,7 +149,6 @@ label branch_silence:
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luno "That's an answer too."
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"She's not unfriendly. But Sara just became a question mark in Luno's mental ledger."
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jump rewind_choice
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jump scene_continues
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label branch_sharp:
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sara "You asked him the same thing."
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@@ -169,11 +168,10 @@ label branch_sharp:
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"But her eyes are sharper now, not warmer."
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show luno sharp at right
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jump rewind_choice
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jump scene_continues
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label scene_continues:
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thinking "She is a sharp one, have to be careful around her."
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show
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"Before the silence can settle, footsteps at the gate."
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"Two more arrivals. The scene continues..."
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return
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# ── Screens ───────────────────────────────────────────────────────────────────
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