fixing rewind flow
This commit is contained in:
Vendored
+1
-1
@@ -5,6 +5,6 @@
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"**/*.rpymc": true,
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"**/cache/": true
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},
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"renpyWarp.sdkPath": "/Applications/renpy-8.5.2-sdk",
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"renpyWarp.sdkPath": "/Users/dynamitos/Library/Application Support/Code/User/globalStorage/paisleysoftworks.renpywarp/file-downloader-downloads/8.5.3",
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"renpyWarp.renpyExtensionsEnabled": "Enabled"
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}
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+60
-74
@@ -3,13 +3,15 @@
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define sara = Character("Sara", color="#c8a882")
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define luno = Character("Luno", color="#82b4c8")
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define narrator = Character(None, kind=nvl)
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define narrator = Character(None)
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# ── Persistent flags ──────────────────────────────────────────────────────────
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default checkpoint_set = False
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default rewind_used = False
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default branches_explored = 0
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default luno_suspicion = 0
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default purpose_chosen = False
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default silence_chosen = False # here Sara learns that Luno asks everyone the same question
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default timer_left = 20
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default timer_max = 20
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# ── Entry point ───────────────────────────────────────────────────────────────
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label start:
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@@ -39,9 +41,31 @@ label luno_greeting:
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luno "So. Money, glory, or are you just bored?"
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jump choice_screen
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label rewind_choice(continue_label=None):
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if checkpoint_set:
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show screen rewind_prompt
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menu:
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"\[ Rewind \]":
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hide screen rewind_prompt
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$ rewind_used = True
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scene black
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with dissolve
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show screen teal_wash
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"The world pulls back."
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"Colour drains to teal. Sound slows to nothing."
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hide screen teal_wash
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scene bg training_yard
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with dissolve
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show sara neutral at left
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show luno curious at right
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"Sara is standing at the choice again. Luno's question still in the air."
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jump choice_screen
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"\[ Continue \]":
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hide screen rewind_prompt
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jump scene_continues
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label choice_screen:
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$ branches_explored += 1
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#show screen timer_bar(20)
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show screen timer_bar
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menu:
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"Why are you here?"
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@@ -59,10 +83,14 @@ label choice_screen:
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jump choice_screen
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"For the money, like anyone.":
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if rewind_used:
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hide screen timer_bar
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jump branch_money_post_rewind
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else:
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hide screen timer_bar
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jump branch_money
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"To find something worth doing.":
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"To find something worth doing." if not purpose_chosen:
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hide screen timer_bar
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jump branch_purpose
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@@ -70,12 +98,11 @@ label choice_screen:
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hide screen timer_bar
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jump branch_silence
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"[ You asked the others the same thing, didn't you. ]" if checkpoint_set and branches_explored >= 3:
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"\[ You asked the others the same thing, didn't you. \]" if checkpoint_set and silence_chosen:
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hide screen timer_bar
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jump branch_sharp
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label branch_money:
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$ luno_suspicion += 1
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sara "Same reason as everyone else, I'd assume."
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luno "Honest. I can work with that."
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show luno amused at right
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@@ -85,10 +112,25 @@ label branch_money:
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luno "Sure."
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"A pause. Just a half-beat too long."
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luno "They can be."
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"She doesn't push. But her eyes stay on Sara a moment after the conversation moves on."
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"She doesn't push. But her eyes stay on Sara for another moment"
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jump rewind_choice
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jump scene_continues
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label branch_money_post_rewind:
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sara "Same reason as everyone else."
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luno "Sure."
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"Unremarkable. Fine."
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"But when Sara finishes speaking, Luno's eyes linger — just a half-second longer than they should."
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show luno linger at right
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"Not suspicion. Not quite. More like the feeling of reaching for something that moved."
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show luno neutral at right
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"She shakes it off. Probably nothing."
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"Sara knows it wasn't nothing."
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jump rewind_choice
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jump scene_continues
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label branch_purpose:
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$ purpose_chosen = True
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sara "I'm not looking for money exactly. More... something to point myself at."
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"A beat. Something opens in Luno's expression — not warm, but something."
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show luno curious at right
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@@ -103,73 +145,18 @@ label branch_purpose:
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"She can feel it land — can feel Luno actually {i}looking{/i} at her now, not just watching."
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show luno soft at right
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luno "...Yeah. I know that feeling."
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"A real moment. Brief. Neither of them knows what to do with it."
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if checkpoint_set:
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show screen rewind_prompt
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"The rewind option surfaces at the edge of the screen, glowing faintly."
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"Sara can step back. Give the safer answer. Luno will never know what she almost said."
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menu:
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"[ ↺ Rewind ] (14 seconds remaining)":
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hide screen rewind_prompt
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$ rewind_used = True
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$ luno_suspicion += 1
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scene black
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with dissolve
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show screen teal_wash
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"The world pulls back."
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"Colour drains to teal. Sound slows to nothing."
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hide screen teal_wash
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scene bg training_yard
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with dissolve
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show sara neutral at left
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show luno curious at right
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"Sara is standing at the choice again. Luno's question still in the air."
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jump choice_after_rewind
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"[ Continue ]":
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hide screen rewind_prompt
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jump scene_continues
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label choice_after_rewind:
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menu (caption="— Why are you here? —"):
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"For the money, like anyone.":
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jump branch_money_post_rewind
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"I'd rather not say.":
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jump branch_silence_post_rewind
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label branch_money_post_rewind:
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sara "Same reason as everyone else."
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luno "Sure."
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"Unremarkable. Fine."
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"But when Sara finishes speaking, Luno's eyes linger — just a half-second longer than they should."
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show luno linger at right
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"Not suspicion. Not quite. More like the feeling of reaching for something that moved."
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show luno neutral at right
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"She shakes it off. Probably nothing."
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"Sara knows it wasn't nothing."
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$ luno_suspicion += 1
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jump scene_continues
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label branch_silence_post_rewind:
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sara "I'd rather not say."
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luno "Fair enough."
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"But when Sara finishes speaking, Luno's eyes linger — just a half-second longer than they should."
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show luno linger at right
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"Not suspicion. Not quite. More like the feeling of reaching for something that moved."
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show luno neutral at right
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"She shakes it off. Probably nothing."
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"Sara knows it wasn't nothing."
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$ luno_suspicion += 1
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jump rewind_choice
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jump scene_continues
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label branch_silence:
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$ silence_chosen = True
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sara "That's a fairly personal question for someone I've known thirty seconds."
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luno "Fair. I ask everyone. You don't have to answer."
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sara "...Then I won't."
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luno "That's an answer too."
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"She's not unfriendly. But Sara just became a question mark in Luno's mental ledger."
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$ luno_suspicion += 1
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jump rewind_choice
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jump scene_continues
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label branch_sharp:
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@@ -189,8 +176,7 @@ label branch_sharp:
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show luno laugh at right
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"But her eyes are sharper now, not warmer."
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show luno sharp at right
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"This is not a win. It's a different kind of exposure."
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$ luno_suspicion += 2
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jump rewind_choice
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jump scene_continues
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label scene_continues:
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@@ -200,24 +186,24 @@ label scene_continues:
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# ── Screens ───────────────────────────────────────────────────────────────────
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screen timer_bar(duration):
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screen timer_bar:
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zorder 10
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timer duration action Hide("timer_bar")
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timer timer_left action Hide("timer_bar")
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vbox:
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xalign 0.5
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yalign 0.02
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bar:
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value AnimatedValue(duration, duration)
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value AnimatedValue(timer_left, timer_max, 0.1)
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xsize 400
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ysize 14
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text "Respond within [duration]s":
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text "Respond within [timer_left]s":
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xalign 0.5
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color "#c8c8c8"
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size 18
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screen rewind_prompt():
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zorder 10
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text "[ ↺ Rewind available ]":
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text "Rewind available":
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xalign 0.05
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yalign 0.95
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color "#4ab8b8"
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@@ -0,0 +1,12 @@
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{
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"build_update": false,
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"packages": [
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"pc"
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],
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"add_from": true,
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"force_recompile": true,
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"android_build": "Release",
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"tutorial": false,
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"renamed_all": true,
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"renamed_steam": true
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}
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