Some cleanup of import files
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@@ -43,7 +43,7 @@ void MeshShadingDemoGame::setupScene(PScene scene, PSystemGraph graph)
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//car = new StaticMeshActor(scene, AssetRegistry::findMesh("Volvo", "Volvo S90"));
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chapel = new StaticMeshActor(scene, AssetRegistry::findMesh("Whitechapel", "Whitechapel"));
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//chapel->getTransform().setRotation(Quaternion(Vector(0, 1.5, 0)));
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//chapel->getTransform().setScale(Vector(0.01, 0.01, 0.01));
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chapel->getTransform().setScale(Vector(0.01, 0.01, 0.01));
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//test = new StaticMeshActor(scene, AssetRegistry::findMesh("", "Arissa"));
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camera = new FlyCam(scene);
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camera->attachComponent<Component::PointLight>(Vector4(0, 0, 0, 0), Vector4(1, 1, 1, 2));
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