Exporting to obj because blender format doesnt work
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@@ -1,5 +1,4 @@
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#include "FlyCamSystem.h"
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#include "Seele/System/ComponentSystem.h"
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FlyCamSystem::FlyCamSystem(PScene scene)
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: System::ComponentSystem<Component::KeyboardInput, Component::Camera, Component::Transform>(scene) {}
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@@ -1,10 +1,10 @@
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#pragma once
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#include "Define.h"
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#include "Seele/MinimalEngine.h"
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#include <Seele/Scene/Scene.h>
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#include <Seele/System/ComponentSystem.h>
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#include <Seele/Component/Camera.h>
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#include <Seele/Component/KeyboardInput.h>
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#include <MinimalEngine.h>
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#include <Scene/Scene.h>
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#include <System/ComponentSystem.h>
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#include <Component/Camera.h>
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#include <Component/KeyboardInput.h>
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class FlyCamSystem : public System::ComponentSystem<
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Component::KeyboardInput,
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