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Seele/src/Engine/Component/WaterTile.h
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2024-08-13 22:44:04 +02:00
#pragma once
#include "MinimalEngine.h"
#include "Math/Vector.h"
namespace Seele {
namespace Component
{
struct WaterTile
{
IVector2 location;
float height;
constexpr static float DIMENSIONS = 100;
};
}
}