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Seele/src/Engine/Graphics/SceneView.cpp
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#include "SceneView.h"
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#include "SceneRenderPath.h"
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#include "Window.h"
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Seele::SceneView::SceneView(Gfx::PGraphics graphics, PWindow owner, const ViewportCreateInfo &createInfo)
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: View(graphics, owner, createInfo)
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{
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renderer = new SceneRenderPath(graphics, viewport);
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}
Seele::SceneView::~SceneView()
{
}