2022-11-15 12:19:11 +01:00
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#include "Entity.h"
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using namespace Seele;
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2024-06-09 12:20:04 +02:00
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Entity::Entity(PScene scene) : scene(scene), identifier(scene->createEntity()) {}
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2022-11-15 12:19:11 +01:00
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2024-06-09 12:20:04 +02:00
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Entity::~Entity() { scene->destroyEntity(identifier); }
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