Files
Seele/res/shaders/lib/Material.slang
T

13 lines
200 B
Plaintext
Raw Normal View History

2020-06-02 11:46:18 +02:00
import Common;
import BRDF;
interface IMaterial
{
associatedtype BRDF : IBRDF;
BRDF prepare(MaterialFragmentParameter input);
2023-10-09 17:20:30 +02:00
2020-06-02 11:46:18 +02:00
};
2020-10-03 11:00:10 +02:00
2023-10-24 15:01:09 +02:00
layout(set = INDEX_MATERIAL)
ParameterBlock<IMaterial> gMaterial;