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Seele/src/Engine/Graphics/Window.cpp
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#include "Window.h"
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#include "Vulkan/VulkanGraphics.h"
Seele::Window::Window(const WindowCreateInfo& createInfo)
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: width(createInfo.width)
, height(createInfo.height)
, windowHandle(nullptr)
{
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graphics = new VulkanGraphics();
}
Seele::Window::~Window()
{
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}