2020-02-05 20:58:58 +01:00
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#include "Graphics.h"
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2023-11-05 10:36:01 +01:00
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#include "Shader.h"
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2024-06-09 12:20:04 +02:00
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2020-02-05 20:58:58 +01:00
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2020-03-20 01:27:40 +01:00
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using namespace Seele::Gfx;
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2024-06-09 12:20:04 +02:00
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Graphics::Graphics() { shaderCompiler = new ShaderCompiler(this); }
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2020-02-05 20:58:58 +01:00
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2024-06-09 12:20:04 +02:00
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Graphics::~Graphics() {}
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