2022-02-24 22:38:26 +01:00
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target_sources(Engine
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2022-11-17 16:47:42 +01:00
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PRIVATE
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2021-10-12 14:20:30 +02:00
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EngineTypes.h
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2023-01-29 18:58:59 +01:00
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Game.h
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2020-02-25 00:44:40 +01:00
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MinimalEngine.h
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2022-09-24 21:06:25 +02:00
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MinimalEngine.cpp)
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2020-02-25 00:44:40 +01:00
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2022-11-22 22:11:37 +01:00
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target_sources(Engine
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PUBLIC FILE_SET HEADERS
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FILES
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2023-01-29 18:58:59 +01:00
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Game.h
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2022-11-22 22:11:37 +01:00
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EngineTypes.h
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MinimalEngine.h)
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2022-11-17 16:47:42 +01:00
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add_subdirectory(Actor/)
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2020-05-05 01:51:13 +02:00
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add_subdirectory(Asset/)
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2022-11-17 16:47:42 +01:00
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add_subdirectory(Component/)
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2020-05-05 01:51:13 +02:00
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add_subdirectory(Containers/)
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2020-02-25 00:44:40 +01:00
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add_subdirectory(Graphics/)
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2020-05-05 01:51:13 +02:00
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add_subdirectory(Material/)
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2020-02-25 00:44:40 +01:00
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add_subdirectory(Math/)
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2022-11-29 16:34:42 +01:00
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add_subdirectory(Physics/)
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2020-06-02 11:46:18 +02:00
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add_subdirectory(Scene/)
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2022-11-17 16:47:42 +01:00
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add_subdirectory(System/)
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2021-01-19 15:30:00 +01:00
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add_subdirectory(UI/)
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add_subdirectory(Window/)
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