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Seele/src/Engine/Graphics/SceneRenderPath.cpp
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#include "SceneRenderPath.h"
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#include "Scene/Scene.h"
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Seele::SceneRenderPath::SceneRenderPath(Gfx::PGraphics graphics, Gfx::PViewport target)
: RenderPath(graphics, target)
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{
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scene = new Scene();
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}
Seele::SceneRenderPath::~SceneRenderPath()
{
}