2022-02-24 22:38:26 +01:00
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target_sources(Engine
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2022-11-17 16:47:42 +01:00
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PRIVATE
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2020-06-02 11:46:18 +02:00
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BasePass.h
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BasePass.cpp
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2024-05-30 16:56:22 +02:00
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CachedDepthPass.h
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CachedDepthPass.cpp
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2024-06-11 14:15:29 +02:00
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DepthCullingPass.h
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DepthCullingPass.cpp
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2021-05-06 17:02:10 +02:00
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LightCullingPass.h
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LightCullingPass.cpp
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2024-06-07 21:55:22 +02:00
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RayTracingPass.h
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RayTracingPass.cpp
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2021-05-06 17:02:10 +02:00
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RenderGraph.h
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2022-11-17 16:47:42 +01:00
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RenderGraphResources.h
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RenderGraphResources.cpp
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2021-05-06 17:02:10 +02:00
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RenderPass.h
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2023-11-05 10:36:01 +01:00
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RenderPass.cpp
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2025-03-20 20:15:38 +01:00
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#TerrainRenderer.h
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#TerrainRenderer.cpp
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2025-03-10 18:35:35 +01:00
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ToneMappingPass.h
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ToneMappingPass.cpp
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2021-09-23 10:10:39 +02:00
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UIPass.h
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2024-06-04 21:34:14 +02:00
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UIPass.cpp
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VisibilityPass.h
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2024-08-13 22:44:04 +02:00
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VisibilityPass.cpp
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WaterRenderer.h
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WaterRenderer.cpp)
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2022-11-22 22:11:37 +01:00
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target_sources(Engine
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PUBLIC FILE_SET HEADERS
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FILES
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BasePass.h
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2024-05-30 16:56:22 +02:00
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CachedDepthPass.h
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2024-06-11 14:15:29 +02:00
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|
|
DepthCullingPass.h
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2022-11-22 22:11:37 +01:00
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|
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LightCullingPass.h
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2025-03-10 18:35:35 +01:00
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ToneMappingPass.h
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2024-06-07 21:55:22 +02:00
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RayTracingPass.h
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2022-11-22 22:11:37 +01:00
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RenderGraph.h
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RenderGraphResources.h
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RenderPass.h
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2025-03-20 20:15:38 +01:00
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#TerrainRenderer.h
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2024-06-04 21:34:14 +02:00
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UIPass.h
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VisibilityPass.h)
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