2020-09-30 13:48:41 +02:00
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#pragma once
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#include "Component.h"
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#include "Math/Matrix.h"
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2022-11-15 12:19:11 +01:00
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#include "Transform.h"
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2020-09-30 13:48:41 +02:00
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2024-06-09 12:20:04 +02:00
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namespace Seele {
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namespace Component {
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struct Camera {
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2024-01-02 16:48:03 +01:00
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Matrix4 viewMatrix;
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2025-04-11 23:13:19 +02:00
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bool mainCamera = false;
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2020-09-30 13:48:41 +02:00
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};
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2022-11-15 12:19:11 +01:00
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} // namespace Component
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2020-09-30 13:48:41 +02:00
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} // namespace Seele
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