2020-08-06 00:54:43 +02:00
|
|
|
struct PrimitiveSceneData
|
|
|
|
|
{
|
|
|
|
|
float4x4 localToWorld;
|
|
|
|
|
float4x4 worldToLocal;
|
2020-10-23 01:47:56 +02:00
|
|
|
float4 actorLocation;
|
2020-08-06 00:54:43 +02:00
|
|
|
};
|
|
|
|
|
|
2020-10-03 11:00:10 +02:00
|
|
|
layout(set = 3, binding = 0, std430)
|
2020-08-06 00:54:43 +02:00
|
|
|
ConstantBuffer<PrimitiveSceneData> gSceneData;
|