19 lines
315 B
C++
19 lines
315 B
C++
#pragma once
|
|||
|
|
#include "ComponentSystem.h"
|
||
|
|
#include "Component/Camera.h"
|
||
|
|
|
||
|
|
namespace Seele
|
||
|
|
{
|
||
|
|
namespace System
|
||
|
|
{
|
||
|
|
class CameraUpdater : public ComponentSystem<Component::Camera>
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
CameraUpdater(PScene scene);
|
||
|
|
virtual ~CameraUpdater();
|
||
|
|
|
||
|
|
virtual void update(Component::Camera& camera);
|
||
|
|
private:
|
||
|
|
};
|
||
|
|
}
|
||
|
|
}
|