Adding Pipeline statistics queries
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@@ -1,4 +1,5 @@
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#pragma once
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#include "Graphics/Query.h"
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#include "Graphics/Shader.h"
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#include "RenderPass.h"
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#include "Scene/Scene.h"
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@@ -63,6 +64,7 @@ class LightCullingPass : public RenderPass {
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Gfx::OComputeShader cullingEnabledShader;
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Gfx::PComputePipeline cullingPipeline;
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Gfx::PComputePipeline cullingEnabledPipeline;
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Gfx::OPipelineStatisticsQuery query;
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};
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DEFINE_REF(LightCullingPass)
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} // namespace Seele
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