Disabling lighting for now
This commit is contained in:
@@ -9,6 +9,6 @@ CameraUpdater::~CameraUpdater() {}
|
||||
|
||||
void CameraUpdater::update(Component::Camera& camera, Component::Transform& transform) {
|
||||
Vector eyePos = transform.getPosition();
|
||||
Vector lookAt = eyePos - transform.getForward();
|
||||
camera.viewMatrix = glm::lookAtLH(eyePos, lookAt, Vector(0, 1, 0));
|
||||
Vector lookAt = eyePos + transform.getForward();
|
||||
camera.viewMatrix = glm::lookAt(eyePos, lookAt, Vector(0, 1, 0));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user