Fixing mesh rendering

This commit is contained in:
Dynamitos
2023-12-24 21:49:49 +01:00
parent 95dcfda1cd
commit 1ae8d68838
8 changed files with 51 additions and 33 deletions
+4 -4
View File
@@ -14,7 +14,7 @@
using namespace Seele;
AssetRegistry* instance = new AssetRegistry();
AssetRegistry* _instance = new AssetRegistry();
AssetRegistry::~AssetRegistry()
{
@@ -103,7 +103,7 @@ std::ifstream AssetRegistry::createReadStream(const std::filesystem::path& relat
AssetRegistry &AssetRegistry::get()
{
return *instance;
return *_instance;
}
AssetRegistry::AssetRegistry()
@@ -113,7 +113,7 @@ AssetRegistry::AssetRegistry()
AssetRegistry* AssetRegistry::getInstance()
{
return instance;
return _instance;
}
void AssetRegistry::loadRegistry()
@@ -409,7 +409,7 @@ AssetRegistry::AssetFolder::AssetFolder(std::string_view folderPath)
AssetRegistry::AssetFolder::~AssetFolder()
{
for (const auto& [_, child] : children)
for (auto [_, child] : children)
{
delete child;
}