Extending position only support
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@@ -52,7 +52,7 @@ void taskMain(
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MeshletDescription meshlet = pScene.meshletInfos[m];
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MeshletCullingInfo culling = pScene.cullingInfos[cull];
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// if any triangle was visible last frame, it was drawn by the cached pass already
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if(!culling.anyVisible())
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if(!culling.wasVisible())
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{
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// if the meshlet is outside of the frustum, we skip it since we cant do depth culling anyways
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if(meshlet.bounding.insideFrustum(viewFrustum))
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