Extending position only support

This commit is contained in:
Dynamitos
2024-06-19 10:33:19 +02:00
parent e501a69b36
commit 1e91f88355
17 changed files with 75 additions and 112 deletions
+7 -26
View File
@@ -34,26 +34,10 @@ struct InstanceData
struct MeshletCullingInfo
{
uint32_t visible[MAX_PRIMITIVES / 32];
// lookup if a specific triangle is visible
bool triangleVisible(uint32_t primIndex)
uint32_t visible;
bool wasVisible()
{
uint32_t arrIdx = primIndex / 32;
uint32_t cullIdx = primIndex % 32;
return (visible[arrIdx] & (1 << cullIdx)) != 0;
}
bool triangleCulled(uint32_t primIndex)
{
return !triangleVisible(primIndex);
}
bool anyVisible()
{
uint result = 0;
for(uint i = 0; i < MAX_PRIMITIVES / 32; ++i)
{
result |= visible[i];
}
return result != 0;
return bool(visible);
}
};
@@ -80,17 +64,14 @@ struct Scene
layout(set=2)
ParameterBlock<Scene> pScene;
uint32_t encodePrimitive(uint32_t primitiveId, uint32_t meshletId)
uint32_t encodePrimitive(uint32_t meshletId)
{
return primitiveId + (meshletId * uint(MAX_PRIMITIVES));
return meshletId;
}
uint2 decodePrimitive(uint32_t encoded)
uint decodePrimitive(uint32_t encoded)
{
uint prim = uint(encoded % MAX_PRIMITIVES);
encoded = encoded / MAX_PRIMITIVES;
uint meshletId = uint(encoded);
return uint2(prim, meshletId);
return encoded;
}
struct MeshPayload