Lighting is broken again

This commit is contained in:
Dynamitos
2024-02-20 21:07:17 +01:00
parent 97d96a6bc1
commit 2480529dbc
11 changed files with 52 additions and 53 deletions
@@ -34,6 +34,7 @@ void LightCullingPass::beginFrame(const Component::Camera& cam)
DataSource counterReset = {
.size = sizeof(uint32),
.data = (uint8*)&reset,
.owner = Gfx::QueueType::COMPUTE
};
oLightIndexCounter->updateContents(counterReset);
tLightIndexCounter->updateContents(counterReset);
@@ -46,9 +47,6 @@ void LightCullingPass::beginFrame(const Component::Camera& cam)
cullingDescriptorLayout->reset();
cullingDescriptorSet = cullingDescriptorLayout->allocateDescriptorSet();
//std::cout << "LightCulling beginFrame()" << std::endl;
//co_return;
}
void LightCullingPass::render()
@@ -72,14 +70,10 @@ void LightCullingPass::render()
Array<Gfx::PComputeCommand> commands = {computeCommand};
//std::cout << "Execute" << std::endl;
graphics->executeCommands(commands);
//std::cout << "LightCulling render()" << std::endl;
//co_return;
}
void LightCullingPass::endFrame()
{
//std::cout << "LightCulling endFrame()" << std::endl;
//co_return;
}
void LightCullingPass::publishOutputs()
@@ -94,10 +88,17 @@ void LightCullingPass::publishOutputs()
.sourceData = {
.size = sizeof(DispatchParams),
.data = (uint8*)&dispatchParams,
.owner = Gfx::QueueType::COMPUTE
},
.dynamic = false,
.name = "DispatchParams",
});
dispatchParamsSet = dispatchParamsLayout->allocateDescriptorSet();
dispatchParamsSet->updateBuffer(0, dispatchParamsBuffer);
dispatchParamsSet->updateBuffer(1, frustumBuffer);
dispatchParamsSet->writeChanges();
cullingDescriptorLayout = graphics->createDescriptorLayout("CullingLayout");
//DepthTexture
@@ -226,20 +227,24 @@ void LightCullingPass::setupFrustums()
.sourceData = {
.size = sizeof(DispatchParams),
.data = (uint8*) & dispatchParams,
.owner = Gfx::QueueType::COMPUTE
},
.dynamic = false,
.name = "FrustumDispatch"
});
frustumBuffer = graphics->createShaderBuffer(ShaderBufferCreateInfo{
.sourceData = {
.size = sizeof(Frustum) * numThreads.x * numThreads.y * numThreads.z,
.data = nullptr,
.owner = Gfx::QueueType::COMPUTE
},
.numElements = numThreads.x * numThreads.y * numThreads.z,
.dynamic = false,
.name = "FrustumBuffer"
});
dispatchParamsSet = dispatchParamsLayout->allocateDescriptorSet();
Gfx::PDescriptorSet dispatchParamsSet = dispatchParamsLayout->allocateDescriptorSet();
dispatchParamsSet->updateBuffer(0, frustumDispatchParamsBuffer);
dispatchParamsSet->updateBuffer(1, frustumBuffer);
dispatchParamsSet->writeChanges();
+8 -5
View File
@@ -47,17 +47,20 @@ Buffer::Buffer(PGraphics graphics,
{
vmaCreateBuffer(graphics->getAllocator(), &info, &allocInfo, &buffers[i].buffer, &buffers[i].allocation, &buffers[i].info);
vmaGetAllocationMemoryProperties(graphics->getAllocator(), buffers[i].allocation, &buffers[i].properties);
//std::cout << "Create buffer " << std::hex << (uint64)buffers[i].buffer << std::dec;
if (!name.empty())
{
VkDebugMarkerObjectNameInfoEXT nameInfo = {
.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT,
VkDebugUtilsObjectNameInfoEXT nameInfo = {
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
.pNext = nullptr,
.objectType = VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT,
.object = (uint64)buffers[i].buffer,
.objectType = VK_OBJECT_TYPE_BUFFER,
.objectHandle = (uint64)buffers[i].buffer,
.pObjectName = this->name.c_str()
};
//graphics->vkDebugMarkerSetObjectNameEXT(&nameInfo);
graphics->vkSetDebugUtilsObjectNameEXT(&nameInfo);
//std::cout << ": " << name;
}
//std::cout << std::endl;
}
}
+4 -4
View File
@@ -293,9 +293,9 @@ void Graphics::vkCmdDrawMeshTasksEXT(VkCommandBuffer handle, uint32 groupX, uint
cmdDrawMeshTasks(handle, groupX, groupY, groupZ);
}
void Graphics::vkDebugMarkerSetObjectNameEXT(VkDebugMarkerObjectNameInfoEXT* info)
void Graphics::vkSetDebugUtilsObjectNameEXT(VkDebugUtilsObjectNameInfoEXT* info)
{
VK_CHECK(cmdDebugMarkerSetObjectName(handle, info));
VK_CHECK(setDebugUtilsObjectName(handle, info));
}
@@ -484,7 +484,7 @@ void Graphics::pickPhysicalDevice()
{
if (std::strcmp(VK_EXT_MESH_SHADER_EXTENSION_NAME, extensionProps[i].extensionName) == 0)
{
meshShadingEnabled = true;
//meshShadingEnabled = true;
break;
}
}
@@ -637,6 +637,6 @@ void Graphics::createDevice(GraphicsInitializer initializer)
queueMapping.graphicsFamily = queues[graphicsQueue]->getFamilyIndex();
queueMapping.computeFamily = queues[computeQueue]->getFamilyIndex();
queueMapping.transferFamily = queues[transferQueue]->getFamilyIndex();
cmdDebugMarkerSetObjectName = (PFN_vkDebugMarkerSetObjectNameEXT)vkGetInstanceProcAddr(instance, "vkDebugMarkerSetObjectNameEXT");
setDebugUtilsObjectName = (PFN_vkSetDebugUtilsObjectNameEXT)vkGetInstanceProcAddr(instance, "vkSetDebugUtilsObjectNameEXT");
}
+2 -2
View File
@@ -70,11 +70,11 @@ public:
virtual void resolveTexture(Gfx::PTexture source, Gfx::PTexture destination) override;
void vkCmdDrawMeshTasksEXT(VkCommandBuffer handle, uint32 groupX, uint32 groupY, uint32 groupZ);
void vkDebugMarkerSetObjectNameEXT(VkDebugMarkerObjectNameInfoEXT* info);
void vkSetDebugUtilsObjectNameEXT(VkDebugUtilsObjectNameInfoEXT* info);
protected:
PFN_vkCmdDrawMeshTasksEXT cmdDrawMeshTasks;
PFN_vkDebugMarkerSetObjectNameEXT cmdDebugMarkerSetObjectName;
PFN_vkSetDebugUtilsObjectNameEXT setDebugUtilsObjectName;
Array<const char *> getRequiredExtensions();
void initInstance(GraphicsInitializer initInfo);
void setupDebugCallback();