Lighting is broken again

This commit is contained in:
Dynamitos
2024-02-20 21:07:17 +01:00
parent 97d96a6bc1
commit 2480529dbc
11 changed files with 52 additions and 53 deletions
-3
View File
@@ -26,9 +26,6 @@ void computeFrustums(ComputeShaderInput in)
topLeft + (in.dispatchThreadID.x + 1) * xStep + (in.dispatchThreadID.y + 1) * yStep topLeft + (in.dispatchThreadID.x + 1) * xStep + (in.dispatchThreadID.y + 1) * yStep
}; };
Frustum frustum; Frustum frustum;
frustum.basePlane.n = float3(0, 0, -1);
frustum.basePlane.d = 0;
frustum.sides[0] = computePlane(origin, corners[0], corners[2]); frustum.sides[0] = computePlane(origin, corners[0], corners[2]);
frustum.sides[1] = computePlane(origin, corners[3], corners[1]); frustum.sides[1] = computePlane(origin, corners[3], corners[1]);
frustum.sides[2] = computePlane(origin, corners[1], corners[0]); frustum.sides[2] = computePlane(origin, corners[1], corners[0]);
+3 -3
View File
@@ -98,12 +98,12 @@ void cullLights(ComputeShaderInput in)
for ( uint i = in.groupIndex; i < pLightEnv.numPointLights; i += BLOCK_SIZE * BLOCK_SIZE ) for ( uint i = in.groupIndex; i < pLightEnv.numPointLights; i += BLOCK_SIZE * BLOCK_SIZE )
{ {
PointLight light = pLightEnv.pointLights[i]; PointLight light = pLightEnv.pointLights[i];
light.updatePosition(); float3 lightClip = light.getClipPosition();
//TODO: why doesn't this check go through? //TODO: why doesn't this check go through?
if(light.insideFrustum(groupFrustum, nearClipVS, maxDepthVS)) if(light.insideFrustum(groupFrustum, lightClip, nearClipVS, maxDepthVS))
{ {
tAppendLight(i); tAppendLight(i);
if(!light.insidePlane(minPlane)) if(!light.insidePlane(minPlane, lightClip))
{ {
oAppendLight(i); oAppendLight(i);
} }
-3
View File
@@ -39,9 +39,6 @@ void taskMain(
// Bottom // Bottom
viewFrustum.sides[3].n = float3(0, 1, 0); viewFrustum.sides[3].n = float3(0, 1, 0);
viewFrustum.sides[3].d = -1; viewFrustum.sides[3].d = -1;
// Base
viewFrustum.basePlane.n = float3(0, 0, -1);
viewFrustum.basePlane.d = 0;
} }
GroupMemoryBarrierWithGroupSync(); GroupMemoryBarrierWithGroupSync();
MeshData mesh = pScene.meshData[groupID]; MeshData mesh = pScene.meshData[groupID];
+6 -2
View File
@@ -19,9 +19,13 @@ struct AABB
corners[7] = mul(transform, float4(max.x, max.y, max.z, 1.0f)); corners[7] = mul(transform, float4(max.x, max.y, max.z, 1.0f));
for(int i = 0; i < 8; ++i) for(int i = 0; i < 8; ++i)
{ {
if(frustum.pointInside(corners[i].xyz / corners[i].w)) float3 adjusted = corners[i].xyz / corners[i].w;
if(adjusted.z > 0)
{ {
return true; if(frustum.pointInside(adjusted))
{
return true;
}
} }
} }
return false; return false;
-5
View File
@@ -36,13 +36,8 @@ struct Plane
struct Frustum struct Frustum
{ {
Plane sides[4]; Plane sides[4];
Plane basePlane;
bool pointInside(float3 point) bool pointInside(float3 point)
{ {
if (!basePlane.pointInside(point))
{
return false;
}
for(int p = 0; p < 4; ++p) for(int p = 0; p < 4; ++p)
{ {
if(!sides[p].pointInside(point)) if(!sides[p].pointInside(point))
+13 -15
View File
@@ -23,7 +23,6 @@ struct PointLight : ILightEnv
{ {
float4 position_WS; float4 position_WS;
float4 colorRange; float4 colorRange;
float4 position_CS;
float3 illuminate<B:IBRDF>(LightingParameter params, B brdf) float3 illuminate<B:IBRDF>(LightingParameter params, B brdf)
{ {
@@ -33,33 +32,32 @@ struct PointLight : ILightEnv
float illuminance = max(1 - d / colorRange.w, 0); float illuminance = max(1 - d / colorRange.w, 0);
return illuminance * brdf.evaluate(params.tbn, params.viewDir_TS, normalize(lightDir_TS), colorRange.xyz); return illuminance * brdf.evaluate(params.tbn, params.viewDir_TS, normalize(lightDir_TS), colorRange.xyz);
} }
void updatePosition() float3 getClipPosition()
{ {
position_CS = mul(pViewParams.projectionMatrix, mul(pViewParams.viewMatrix, position_WS)); float4 position_CS = mul(pViewParams.projectionMatrix, mul(pViewParams.viewMatrix, position_WS));
return position_CS.xyz / position_CS.w;
} }
bool insidePlane(Plane plane) bool insidePlane(Plane plane, float3 position_CS)
{ {
float3 edge_CS = position_CS + plane.n * colorRange.w; return dot(plane.n, position_CS) - plane.d < -colorRange.w;
return plane.pointInside(edge_CS);
} }
bool insideFrustum(Frustum frustum, float nearClipVS, float maxDepthVS) bool insideFrustum(Frustum frustum, float3 position_CS, float minDepth, float maxDepth)
{ {
float3 center_CS = clipPos.xyz / clipPos.w; bool result = true;
if(insidePlane(frustum.basePlane, center_CS)) if(position_CS.z - colorRange.w > minDepth || position_CS.z + colorRange.w < maxDepth)
{ {
return true; result = false;
} }
uint result = 0; for(int i = 0; i < 4 && result; ++i)
for(int i = 0; i < 4; ++i)
{ {
if(insidePlane(frustum.sides[i], center_CS)) if(insidePlane(frustum.sides[i], position_CS))
{ {
result++; result = false;
} }
} }
return result > 0; return result;
} }
}; };
+3 -3
View File
@@ -59,9 +59,9 @@ struct VertexAttributes
float4 worldPos = mul(transformMatrix, modelPos); float4 worldPos = mul(transformMatrix, modelPos);
float4 viewPos = mul(pViewParams.viewMatrix, worldPos); float4 viewPos = mul(pViewParams.viewMatrix, worldPos);
float4 clipPos = mul(pViewParams.projectionMatrix, viewPos); float4 clipPos = mul(pViewParams.projectionMatrix, viewPos);
float3 tangent_WS = mul(float3x3(transformMatrix), normalize(tangent_MS)); float3 tangent_WS = mul(float3x3(transformMatrix), tangent_MS);
float3 biTangent_WS = mul(float3x3(transformMatrix), normalize(biTangent_MS)); float3 biTangent_WS = mul(float3x3(transformMatrix), biTangent_MS);
float3 normal_WS = mul(float3x3(transformMatrix), normalize(normal_MS)); float3 normal_WS = mul(float3x3(transformMatrix), normal_MS);
FragmentParameter result; FragmentParameter result;
result.viewDir_WS = pViewParams.cameraPos_WS.xyz - worldPos.xyz; result.viewDir_WS = pViewParams.cameraPos_WS.xyz - worldPos.xyz;
result.normal_WS = normal_WS; result.normal_WS = normal_WS;
@@ -34,6 +34,7 @@ void LightCullingPass::beginFrame(const Component::Camera& cam)
DataSource counterReset = { DataSource counterReset = {
.size = sizeof(uint32), .size = sizeof(uint32),
.data = (uint8*)&reset, .data = (uint8*)&reset,
.owner = Gfx::QueueType::COMPUTE
}; };
oLightIndexCounter->updateContents(counterReset); oLightIndexCounter->updateContents(counterReset);
tLightIndexCounter->updateContents(counterReset); tLightIndexCounter->updateContents(counterReset);
@@ -46,9 +47,6 @@ void LightCullingPass::beginFrame(const Component::Camera& cam)
cullingDescriptorLayout->reset(); cullingDescriptorLayout->reset();
cullingDescriptorSet = cullingDescriptorLayout->allocateDescriptorSet(); cullingDescriptorSet = cullingDescriptorLayout->allocateDescriptorSet();
//std::cout << "LightCulling beginFrame()" << std::endl;
//co_return;
} }
void LightCullingPass::render() void LightCullingPass::render()
@@ -72,14 +70,10 @@ void LightCullingPass::render()
Array<Gfx::PComputeCommand> commands = {computeCommand}; Array<Gfx::PComputeCommand> commands = {computeCommand};
//std::cout << "Execute" << std::endl; //std::cout << "Execute" << std::endl;
graphics->executeCommands(commands); graphics->executeCommands(commands);
//std::cout << "LightCulling render()" << std::endl;
//co_return;
} }
void LightCullingPass::endFrame() void LightCullingPass::endFrame()
{ {
//std::cout << "LightCulling endFrame()" << std::endl;
//co_return;
} }
void LightCullingPass::publishOutputs() void LightCullingPass::publishOutputs()
@@ -94,10 +88,17 @@ void LightCullingPass::publishOutputs()
.sourceData = { .sourceData = {
.size = sizeof(DispatchParams), .size = sizeof(DispatchParams),
.data = (uint8*)&dispatchParams, .data = (uint8*)&dispatchParams,
.owner = Gfx::QueueType::COMPUTE
}, },
.dynamic = false, .dynamic = false,
.name = "DispatchParams",
}); });
dispatchParamsSet = dispatchParamsLayout->allocateDescriptorSet();
dispatchParamsSet->updateBuffer(0, dispatchParamsBuffer);
dispatchParamsSet->updateBuffer(1, frustumBuffer);
dispatchParamsSet->writeChanges();
cullingDescriptorLayout = graphics->createDescriptorLayout("CullingLayout"); cullingDescriptorLayout = graphics->createDescriptorLayout("CullingLayout");
//DepthTexture //DepthTexture
@@ -226,20 +227,24 @@ void LightCullingPass::setupFrustums()
.sourceData = { .sourceData = {
.size = sizeof(DispatchParams), .size = sizeof(DispatchParams),
.data = (uint8*) & dispatchParams, .data = (uint8*) & dispatchParams,
.owner = Gfx::QueueType::COMPUTE
}, },
.dynamic = false, .dynamic = false,
.name = "FrustumDispatch"
}); });
frustumBuffer = graphics->createShaderBuffer(ShaderBufferCreateInfo{ frustumBuffer = graphics->createShaderBuffer(ShaderBufferCreateInfo{
.sourceData = { .sourceData = {
.size = sizeof(Frustum) * numThreads.x * numThreads.y * numThreads.z, .size = sizeof(Frustum) * numThreads.x * numThreads.y * numThreads.z,
.data = nullptr, .data = nullptr,
.owner = Gfx::QueueType::COMPUTE
}, },
.numElements = numThreads.x * numThreads.y * numThreads.z, .numElements = numThreads.x * numThreads.y * numThreads.z,
.dynamic = false, .dynamic = false,
.name = "FrustumBuffer"
}); });
dispatchParamsSet = dispatchParamsLayout->allocateDescriptorSet(); Gfx::PDescriptorSet dispatchParamsSet = dispatchParamsLayout->allocateDescriptorSet();
dispatchParamsSet->updateBuffer(0, frustumDispatchParamsBuffer); dispatchParamsSet->updateBuffer(0, frustumDispatchParamsBuffer);
dispatchParamsSet->updateBuffer(1, frustumBuffer); dispatchParamsSet->updateBuffer(1, frustumBuffer);
dispatchParamsSet->writeChanges(); dispatchParamsSet->writeChanges();
+8 -5
View File
@@ -47,17 +47,20 @@ Buffer::Buffer(PGraphics graphics,
{ {
vmaCreateBuffer(graphics->getAllocator(), &info, &allocInfo, &buffers[i].buffer, &buffers[i].allocation, &buffers[i].info); vmaCreateBuffer(graphics->getAllocator(), &info, &allocInfo, &buffers[i].buffer, &buffers[i].allocation, &buffers[i].info);
vmaGetAllocationMemoryProperties(graphics->getAllocator(), buffers[i].allocation, &buffers[i].properties); vmaGetAllocationMemoryProperties(graphics->getAllocator(), buffers[i].allocation, &buffers[i].properties);
//std::cout << "Create buffer " << std::hex << (uint64)buffers[i].buffer << std::dec;
if (!name.empty()) if (!name.empty())
{ {
VkDebugMarkerObjectNameInfoEXT nameInfo = { VkDebugUtilsObjectNameInfoEXT nameInfo = {
.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT, .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
.pNext = nullptr, .pNext = nullptr,
.objectType = VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, .objectType = VK_OBJECT_TYPE_BUFFER,
.object = (uint64)buffers[i].buffer, .objectHandle = (uint64)buffers[i].buffer,
.pObjectName = this->name.c_str() .pObjectName = this->name.c_str()
}; };
//graphics->vkDebugMarkerSetObjectNameEXT(&nameInfo); graphics->vkSetDebugUtilsObjectNameEXT(&nameInfo);
//std::cout << ": " << name;
} }
//std::cout << std::endl;
} }
} }
+4 -4
View File
@@ -293,9 +293,9 @@ void Graphics::vkCmdDrawMeshTasksEXT(VkCommandBuffer handle, uint32 groupX, uint
cmdDrawMeshTasks(handle, groupX, groupY, groupZ); cmdDrawMeshTasks(handle, groupX, groupY, groupZ);
} }
void Graphics::vkDebugMarkerSetObjectNameEXT(VkDebugMarkerObjectNameInfoEXT* info) void Graphics::vkSetDebugUtilsObjectNameEXT(VkDebugUtilsObjectNameInfoEXT* info)
{ {
VK_CHECK(cmdDebugMarkerSetObjectName(handle, info)); VK_CHECK(setDebugUtilsObjectName(handle, info));
} }
@@ -484,7 +484,7 @@ void Graphics::pickPhysicalDevice()
{ {
if (std::strcmp(VK_EXT_MESH_SHADER_EXTENSION_NAME, extensionProps[i].extensionName) == 0) if (std::strcmp(VK_EXT_MESH_SHADER_EXTENSION_NAME, extensionProps[i].extensionName) == 0)
{ {
meshShadingEnabled = true; //meshShadingEnabled = true;
break; break;
} }
} }
@@ -637,6 +637,6 @@ void Graphics::createDevice(GraphicsInitializer initializer)
queueMapping.graphicsFamily = queues[graphicsQueue]->getFamilyIndex(); queueMapping.graphicsFamily = queues[graphicsQueue]->getFamilyIndex();
queueMapping.computeFamily = queues[computeQueue]->getFamilyIndex(); queueMapping.computeFamily = queues[computeQueue]->getFamilyIndex();
queueMapping.transferFamily = queues[transferQueue]->getFamilyIndex(); queueMapping.transferFamily = queues[transferQueue]->getFamilyIndex();
cmdDebugMarkerSetObjectName = (PFN_vkDebugMarkerSetObjectNameEXT)vkGetInstanceProcAddr(instance, "vkDebugMarkerSetObjectNameEXT"); setDebugUtilsObjectName = (PFN_vkSetDebugUtilsObjectNameEXT)vkGetInstanceProcAddr(instance, "vkSetDebugUtilsObjectNameEXT");
} }
+2 -2
View File
@@ -70,11 +70,11 @@ public:
virtual void resolveTexture(Gfx::PTexture source, Gfx::PTexture destination) override; virtual void resolveTexture(Gfx::PTexture source, Gfx::PTexture destination) override;
void vkCmdDrawMeshTasksEXT(VkCommandBuffer handle, uint32 groupX, uint32 groupY, uint32 groupZ); void vkCmdDrawMeshTasksEXT(VkCommandBuffer handle, uint32 groupX, uint32 groupY, uint32 groupZ);
void vkDebugMarkerSetObjectNameEXT(VkDebugMarkerObjectNameInfoEXT* info); void vkSetDebugUtilsObjectNameEXT(VkDebugUtilsObjectNameInfoEXT* info);
protected: protected:
PFN_vkCmdDrawMeshTasksEXT cmdDrawMeshTasks; PFN_vkCmdDrawMeshTasksEXT cmdDrawMeshTasks;
PFN_vkDebugMarkerSetObjectNameEXT cmdDebugMarkerSetObjectName; PFN_vkSetDebugUtilsObjectNameEXT setDebugUtilsObjectName;
Array<const char *> getRequiredExtensions(); Array<const char *> getRequiredExtensions();
void initInstance(GraphicsInitializer initInfo); void initInstance(GraphicsInitializer initInfo);
void setupDebugCallback(); void setupDebugCallback();